Sent my moves via IM.Blackferne wrote:Currently waiting on movements. I believe I'm just missing Jimer.
Battle for Upper Middle Lower Earthlike Place
- Jimer Lins
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A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
- Blackferne
- Archbishop
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Re: Battle for Upper Middle Lower Earthlike Place
Slept in late due to allergies hell
Okay map updated.
Congrats I saw numerous situations which I had not really accounted for.
Moves as submitted:
The issue was most evident in a situation like Neep and Quisto's armed forces essentially trading places. Since moves are simultaneous and I didn't do a "armies attacking each other's zone default to X" type rule I decided to process moves as intended. While that is the most glaring example of armies passing it isn't the only example.
List of hotspots with rolls needed:
Dornt
Whitey 4 armies(roll 5 or 6) vs Reese 5 armies (Roll 4,5, or 6)
Erasa
Reese 2 navies (roll 4,5, or 6) vs Whitey (roll 4,5, or 6)
Garto
Dood 1 navy (roll 4,5, or 6) vs Whitey 1 army (Roll 4, 5, or 6)
Neep
Dood 7 armies and 2 navies (roll 5 or 6 for armies, and 456 for navies) vs Whitey 3 armies(roll 4,5, or 6)
Quisto is captured for Whitey
When doing your rolls you NEED to indicate which rolls are for which units AND in which zones. Before the first rolls indicate if you intend to concede the battle and retreat.
Okay map updated.
Congrats I saw numerous situations which I had not really accounted for.
Moves as submitted:
Spoiler:
The issue was most evident in a situation like Neep and Quisto's armed forces essentially trading places. Since moves are simultaneous and I didn't do a "armies attacking each other's zone default to X" type rule I decided to process moves as intended. While that is the most glaring example of armies passing it isn't the only example.
List of hotspots with rolls needed:
Dornt
Whitey 4 armies(roll 5 or 6) vs Reese 5 armies (Roll 4,5, or 6)
Erasa
Reese 2 navies (roll 4,5, or 6) vs Whitey (roll 4,5, or 6)
Garto
Dood 1 navy (roll 4,5, or 6) vs Whitey 1 army (Roll 4, 5, or 6)
Neep
Dood 7 armies and 2 navies (roll 5 or 6 for armies, and 456 for navies) vs Whitey 3 armies(roll 4,5, or 6)
Quisto is captured for Whitey
When doing your rolls you NEED to indicate which rolls are for which units AND in which zones. Before the first rolls indicate if you intend to concede the battle and retreat.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Battle for Upper Middle Lower Earthlike Place
This isn't reflected on the map.Units in Pest all move to Olk.
fFormerly fknown as fDood.
Re: Battle for Upper Middle Lower Earthlike Place
Also, 2 armies and 2 navies withdraw from Neep to Quisto, where I'm assuming we'll have combat*
*I acknowledge that I am not a good person
*I acknowledge that I am not a good person
fFormerly fknown as fDood.
Re: Battle for Upper Middle Lower Earthlike Place
I will not concede on any front.
Let me know when to roll.
Let me know when to roll.
Spoiler:
Re: Battle for Upper Middle Lower Earthlike Place
I don't know if you can break up units to withdraw and you may have to withdraw to Olk.Dood wrote:Also, 2 armies and 2 navies withdraw from Neep to Quisto, where I'm assuming we'll have combat*
*I acknowledge that I am not a good person
possibly?
Spoiler:
- Blackferne
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Re: Battle for Upper Middle Lower Earthlike Place
I'm going to allow him to break up the retreat and as he has control of the zone. But clearly I need to figure out a better way to handle such scenarios.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Blackferne
- Archbishop
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- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: Battle for Upper Middle Lower Earthlike Place
And dood that map TOTALLY reflected the perst to Olk move. You were clearly seeing it incorrectly before.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Battle for Upper Middle Lower Earthlike Place
OK, so, 5 armies in Neep:
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
[dice]3[/dice]
[dice]4[/dice]
2 Fleets in Quisto
[dice]5[/dice]
[dice]6[/dice]
2 Armies in Quisto
[dice]7[/dice]
[dice]8[/dice]
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
[dice]3[/dice]
[dice]4[/dice]
2 Fleets in Quisto
[dice]5[/dice]
[dice]6[/dice]
2 Armies in Quisto
[dice]7[/dice]
[dice]8[/dice]
fFormerly fknown as fDood.
Re: Battle for Upper Middle Lower Earthlike Place
Oh, and 1 fleet in Garto
[dice]0[/dice]
[dice]0[/dice]
fFormerly fknown as fDood.
Re: Battle for Upper Middle Lower Earthlike Place
3 armies in Neep
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
Fleet in Quisto
[dice]3[/dice]
Armies in Quisto
[dice]4[/dice]
[dice]5[/dice]
Army in Garto
[dice]6[/dice]
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
Fleet in Quisto
[dice]3[/dice]
Armies in Quisto
[dice]4[/dice]
[dice]5[/dice]
Army in Garto
[dice]6[/dice]
Spoiler:
Re: Battle for Upper Middle Lower Earthlike Place
Neep:
My troops all gone
Dood's troops untouched
My troops all gone
Dood's troops untouched
Spoiler:
Re: Battle for Upper Middle Lower Earthlike Place
Quisto:
All my troops gone
Dood loses one unit
All my troops gone
Dood loses one unit
Spoiler:
- Blackferne
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Re: Battle for Upper Middle Lower Earthlike Place
Mp updated.
Still need Reese v Whitey to resolve itself.
Still need Reese v Whitey to resolve itself.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Battle for Upper Middle Lower Earthlike Place
Lord Jareth pauses in packing his goblins up....what's that? A small baby? I shall name you Babe and treat you to a show!
Lord Jareth of Tightpantsia does not pull out, he thrusts at Whitey (also a great porn)
The Battle for Erasa -
Navy #1 in Erasa
[dice]0[/dice]
Navy #2 in Erasa
[dice]1[/dice]
The Battle for Dornt
Army #1
[dice]2[/dice]
Army #2
[dice]3[/dice]
Army #3
[dice]4[/dice]
Army #4
[dice]5[/dice]
Army #5
[dice]6[/dice]
Lord Jareth of Tightpantsia does not pull out, he thrusts at Whitey (also a great porn)
The Battle for Erasa -
Navy #1 in Erasa
[dice]0[/dice]
Navy #2 in Erasa
[dice]1[/dice]
The Battle for Dornt
Army #1
[dice]2[/dice]
Army #2
[dice]3[/dice]
Army #3
[dice]4[/dice]
Army #4
[dice]5[/dice]
Army #5
[dice]6[/dice]
This... I Command!
Re: Battle for Upper Middle Lower Earthlike Place
Lord Jareth continue packing his shit up, "Fuck this place."
(WHAT THE F MAN?)
(WHAT THE F MAN?)
This... I Command!
Re: Battle for Upper Middle Lower Earthlike Place
Erasa
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
Dornt
[dice]3[/dice]
[dice]4[/dice]
[dice]5[/dice]
[dice]6[/dice]
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
Dornt
[dice]3[/dice]
[dice]4[/dice]
[dice]5[/dice]
[dice]6[/dice]
Spoiler:
Re: Battle for Upper Middle Lower Earthlike Place
Lord Jareth orders his remaining fleet in Erasa to retreat to the Crimson Sea and watches for what the attacking armies in Dornt intend to do.
This... I Command!
Re: Battle for Upper Middle Lower Earthlike Place
We've both lost a unit in Dornt, right?
Never giveup, never surrender!
Never giveup, never surrender!
Spoiler:
Re: Battle for Upper Middle Lower Earthlike Place
Yes, as I understand the rules, your 6 hits me and my 4 defends against you. So it would be your 3 and my 4. And if you intend to fight, I intend to defend.Whiteness wrote:We've both lost a unit in Dornt, right?
Never giveup, never surrender!
This... I Command!
- Blackferne
- Archbishop
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- Joined:Thu May 27, 2010 4:04 pm
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Re: Battle for Upper Middle Lower Earthlike Place
Map updated. Dornt is last battle raging.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Battle for Upper Middle Lower Earthlike Place
Dornt:
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]
Spoiler:
Re: Battle for Upper Middle Lower Earthlike Place
The Defense of Dornt
Army #1
[dice]0[/dice]
Army #2
[dice]1[/dice]
Army #3
[dice]2[/dice]
Army #4
[dice]3[/dice]
Army #1
[dice]0[/dice]
Army #2
[dice]1[/dice]
Army #3
[dice]2[/dice]
Army #4
[dice]3[/dice]
This... I Command!