Do we have a map of the server?

Blocks, Creepers, Zombies, and Diamonds.
Post Reply
User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:
Do we have a map of the server?

Post by Blackferne » Wed Sep 21, 2016 6:55 pm

Like the old Dynmap on the old server?

I'm just curious.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Jimer Lins
Deacon
Posts:2999
Joined:Fri Jul 30, 2010 10:53 pm

Re: Do we have a map of the server?

Post by Jimer Lins » Thu Sep 22, 2016 3:25 am

Not at the moment; I shut down the old map server some time ago. It was taking a LOT of room and processing power to generate them.

However, I can look into putting it back into play if there's interest.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: Do we have a map of the server?

Post by Blackferne » Thu Sep 22, 2016 3:49 am

Don't do it on my account. I was just curious.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Bulwark
Cardinal
Posts:1740
Joined:Thu May 27, 2010 6:17 pm

Re: Do we have a map of the server?

Post by Bulwark » Sun Sep 25, 2016 9:10 pm

is there a map that is not real time. Like, something that takes a snapshot once a night?

User avatar
Jimer Lins
Deacon
Posts:2999
Joined:Fri Jul 30, 2010 10:53 pm

Re: Do we have a map of the server?

Post by Jimer Lins » Mon Sep 26, 2016 6:11 pm

Well, the previous one was like that- it was generated on a regular basis by a script job. The issue was that it took a lot of processing power and a ton of memory to build all the tiles and stuff- and since the main server is pretty much maxed out on its memory to run the main Minecraft server, I had it set up with another box that would pull the server's data files using a sync job, then would generate all the map tiles and information, then send that back to the main minecraft server (it had enough hard drive space) running a lightweight HTTPD (I think I used Apache for a while and some other one at one point) to serve up the data.

Anyway, it basically needs a separate machine to generate the map, or a much beefier instance of our current machine (2-3 the RAM). I'll see if I can cobble something together on a low-cost server instance that might take more time to generate and could only do it once a day. I'm sure it's doable.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: Do we have a map of the server?

Post by Blackferne » Mon Sep 26, 2016 6:13 pm

That sounds like more trouble than its worth in my opinion.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Jimer Lins
Deacon
Posts:2999
Joined:Fri Jul 30, 2010 10:53 pm

Re: Do we have a map of the server?

Post by Jimer Lins » Mon Sep 26, 2016 6:21 pm

Nah, it was easy to set up- took an afternoon the first time but I could do it a LOT faster now. And it really provided a great resource. It was just a cost issue, I'm sorry to say. But maybe we can work something up now. :)

On another note, Spongepowered is now in official beta which means- bukkit-type plugins and customizations are possibly available. How do we feel about that?
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: Do we have a map of the server?

Post by Blackferne » Mon Sep 26, 2016 6:44 pm

I don't know what that means, but if it means I can build an airship and shoot arrows broadside at Bulwark, I'm game.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Staris
Priest
Posts:2157
Joined:Thu Mar 15, 2012 1:46 am

Re: Do we have a map of the server?

Post by Staris » Mon Sep 26, 2016 6:52 pm

Unless you are talking about an airship that moves you can do that now Joun just need item dispensers and redstone switch with repeaters.

User avatar
Jimer Lins
Deacon
Posts:2999
Joined:Fri Jul 30, 2010 10:53 pm

Re: Do we have a map of the server?

Post by Jimer Lins » Mon Sep 26, 2016 6:53 pm

Heh. Not sure that's available, but if you remember we had teleportation plugins and some utility stuff before Bukkit... kicked the bucket, so to speak. Spongepowered is a new API for Minecraft servers that allows for similar plugin and mod functionality, so we have some options if we want mobility or utility plugins on the server again.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

User avatar
Blackferne
Archbishop
Posts:9554
Joined:Thu May 27, 2010 4:04 pm
Contact:

Re: Do we have a map of the server?

Post by Blackferne » Mon Sep 26, 2016 6:58 pm

Staris I'm fine building the redstone dispenser stuff. I was specifically thinking moveable blimp stuff.

The teleport stuff was good. Not sure if we want to go back to that or not. I don't play a whole bunch (except binges) so I don't want to be the driver on that.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum

User avatar
Bulwark
Cardinal
Posts:1740
Joined:Thu May 27, 2010 6:17 pm

Re: Do we have a map of the server?

Post by Bulwark » Tue Sep 27, 2016 4:21 pm

I'd at least like to have the /home functionality in place. we have a pretty good rail/portal system going right now. no need to complicate things.

User avatar
Whiteness
Priest
Posts:3128
Joined:Wed Jun 23, 2010 3:38 pm
Location:Richmond, VA

Re: Do we have a map of the server?

Post by Whiteness » Fri Sep 30, 2016 12:24 pm

Jimer Lins wrote:Heh. Not sure that's available, but if you remember we had teleportation plugins and some utility stuff before Bukkit... kicked the bucket, so to speak. Spongepowered is a new API for Minecraft servers that allows for similar plugin and mod functionality, so we have some options if we want mobility or utility plugins on the server again.
I'm renting a server for my daughter and it uses bukkit.
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

User avatar
Bulwark
Cardinal
Posts:1740
Joined:Thu May 27, 2010 6:17 pm

Re: Do we have a map of the server?

Post by Bulwark » Mon Jan 02, 2017 11:34 pm

not exactly the same quality of dynmap, but I added some in-game maps of the area in the town hall.

Image

Post Reply