The campaign is dead, long live the new characters!!

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Furiel
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The campaign is dead, long live the new characters!!

Post by Furiel » Thu Jun 16, 2011 5:55 pm

I guess it's my turn to try my hand at this whole forum-based game thing. I'm going to be slightly lazy and likely recycling ideas from previous games I've ran since I've been running episodic Star Wars RPG games for more years than I care to admit.

The game is going to be episodic, meaning I'm not planning on having 1 grand story arc that's going to take you from level 1-20.
We are going to be playing in the Rebellion Era, so after Star Wars but pre-Empire Strikes Back.
As it is the Rebellion Era Jedi is a forbidden class.
Also as it is the Rebellion Era you can play a droid character, however you will have non-aggression programming as that is standard in this era.
You are starting at level 1.
You are a new member of the Rebel Alliance.

The game will start on Tuesday June 28th. I'm waiting that simply because I don't want to start and get a couple days in then have a 5 day break for Alvistide kill the game like what happened with Pat's game. So start tossing around ideas, I encourage collusion on character creation, you have 12 days til launch.
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 6:00 pm

For attributes how should we roll or are you providing?
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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 6:04 pm

Also please elaborate on non-aggressive droid programming.

Does it mean no combat, only defensive combat, only non-lethal combat options?
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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 6:06 pm

Also please detail how gambling will work if at all.
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Re: The campaign is dead, long live the new characters!!

Post by Reese » Thu Jun 16, 2011 6:30 pm

Wooo Hooo. Looks like its time to get my Wookie on.
This... I Command!

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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 6:38 pm

So here is my idea:

Lvl1-7 Protocol droid. Mostly noble stuff, maybe pick up scoundrel for gambling.
Lvl 8+ Crime Lord.

Early I will be mostly noncombat obviously and after Crime Lord I hope "non-aggressive programming" doesn't prevent me from issuing aggressive orders to my minion.
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Re: The campaign is dead, long live the new characters!!

Post by Furiel » Thu Jun 16, 2011 6:45 pm

I will provide stats.

Non-agressive means that the behavoiral inhibitior programming is in place - ie you cannot intentionally harm or allow harm to sentient beings. See page 187 of the main rulebook for the full description.

Gambling will be allowed, however it will be arbitrary and ad-hoc rules that will involve opposed rolls against either the dealer or your opponent(s) at the table.
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 7:03 pm

Furiel wrote:I will provide stats.

Non-agressive means that the behavoiral inhibitior programming is in place - ie you cannot intentionally harm or allow harm to sentient beings. See page 187 of the main rulebook for the full description.

Gambling will be allowed, however it will be arbitrary and ad-hoc rules that will involve opposed rolls against either the dealer or your opponent(s) at the table.
So my plan of the Protocol Droid breaking bad and getting minions would be allowed per 187 because it says a heuristic processor can allow some circumventing the rules allowing a droid to attack or even harm sentient living beings as long as it believes that doing so will ultimately save more sentient beings from harm? (heuristic processors pg 190-191)
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Re: The campaign is dead, long live the new characters!!

Post by Furiel » Thu Jun 16, 2011 7:08 pm

Blackferne wrote:
Furiel wrote:I will provide stats.

Non-agressive means that the behavoiral inhibitior programming is in place - ie you cannot intentionally harm or allow harm to sentient beings. See page 187 of the main rulebook for the full description.

Gambling will be allowed, however it will be arbitrary and ad-hoc rules that will involve opposed rolls against either the dealer or your opponent(s) at the table.
So my plan of the Protocol Droid breaking bad and getting minions would be allowed per 187 because it says a heuristic processor can allow some circumventing the rules allowing a droid to attack or even harm sentient living beings as long as it believes that doing so will ultimately save more sentient beings from harm? (heuristic processors pg 190-191)
There are ways around it if you have a heuristic processor yes. Just takes some creativity.
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 7:12 pm

Furiel wrote:
Blackferne wrote:
Furiel wrote:I will provide stats.

Non-agressive means that the behavoiral inhibitior programming is in place - ie you cannot intentionally harm or allow harm to sentient beings. See page 187 of the main rulebook for the full description.

Gambling will be allowed, however it will be arbitrary and ad-hoc rules that will involve opposed rolls against either the dealer or your opponent(s) at the table.
So my plan of the Protocol Droid breaking bad and getting minions would be allowed per 187 because it says a heuristic processor can allow some circumventing the rules allowing a droid to attack or even harm sentient living beings as long as it believes that doing so will ultimately save more sentient beings from harm? (heuristic processors pg 190-191)
There are ways around it if you have a heuristic processor yes. Just takes some creativity.
Excellent.

I will burn down this orphanage. Yes it will kill 50 kids and some workers which is bad. But it will allow me to build my corrupt hospital which by itself will easily save 50 lives the first few months of operation. And because it is corrupt I'm skimming 10-15% of the total revenue to arm the rebellion which will topple the Empire thus stopping another Alderaan. So as you can see I have to burn down this orphanage. I mean it would be much worse if I didn't!
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Re: The campaign is dead, long live the new characters!!

Post by Whiteness » Thu Jun 16, 2011 7:20 pm

Boo to starting at level 1
Double Yay for starting a new game
Boo to my plans for my next character to be a lawful good Jedi (this is not a boo to the rule of no Jedi)
Boo to me not being creative and notknowing what other character to play
another Double Yay for starting a new game
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 7:35 pm

I think I found the model droid I want to be.
http://starwars.wikia.com/wiki/M-3PO_mi ... ocol_droid
Image

Basically they are 1) era appropriate and 2) primarily used for logistics and personnel management which is my in to the rebellion.
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Re: The campaign is dead, long live the new characters!!

Post by Cuspar » Thu Jun 16, 2011 8:54 pm

I would like to play an Aqualish named Bronto Gaga. Story details removed.

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Hint: He doesn't like you.
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Re: The campaign is dead, long live the new characters!!

Post by Whiteness » Thu Jun 16, 2011 9:18 pm

I think I'll be a Duros scout




with an irrational hatred of droids :shifty:
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 9:19 pm

Whiteness wrote:I think I'll be a Duros scout




with an irrational hatred of droids :shifty:
But of course you do sir. Especially in an environment like this. That is why I have also been programmed in...
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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 9:20 pm

I hope we can make this party a human free party.
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Re: The campaign is dead, long live the new characters!!

Post by Gandolfini » Thu Jun 16, 2011 9:21 pm

Blackferne wrote:I hope we can make this party a human free party.
Racist. :shun:
Spelt chick it fur putties!

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Re: The campaign is dead, long live the new characters!!

Post by Whiteness » Thu Jun 16, 2011 9:32 pm

Blackferne wrote:I hope we can make this party a human free party.
I really know jack about Duros, but what the hell, why not!
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: The campaign is dead, long live the new characters!!

Post by Cuspar » Thu Jun 16, 2011 9:35 pm

Is there any "Alvian" angle to this storyline?
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Re: The campaign is dead, long live the new characters!!

Post by Whiteness » Thu Jun 16, 2011 9:35 pm

Furiel - do we need to worry about an items restricions or licenses for starting items, i.e. the illegal, restricted, military stuff?
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Whiteness
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Re: The campaign is dead, long live the new characters!!

Post by Whiteness » Thu Jun 16, 2011 9:36 pm

Cuspar wrote:Is there any "Alvian" angle to this storyline?
I think I'm planning to stay away from it this time...
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: The campaign is dead, long live the new characters!!

Post by Blackferne » Thu Jun 16, 2011 9:58 pm

Whiteness wrote:
Cuspar wrote:Is there any "Alvian" angle to this storyline?
I think I'm planning to stay away from it this time...
I was assembled a few days before the game starts so I had no time to even be exposed to it!
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Re: The campaign is dead, long live the new characters!!

Post by Whiteness » Thu Jun 16, 2011 10:36 pm

Maybe I should be an astromech droid and make blackferne translate for me
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: The campaign is dead, long live the new characters!!

Post by Furiel » Thu Jun 16, 2011 10:51 pm

Cuspar wrote:Is there any "Alvian" angle to this storyline?
Not built in no however if you choose to build one into your character that is at your own discression
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: The campaign is dead, long live the new characters!!

Post by Cuspar » Thu Jun 16, 2011 10:54 pm

Furiel wrote:
Cuspar wrote:Is there any "Alvian" angle to this storyline?
Not built in no however if you choose to build one into your character that is at your own discression
My character has... um... enough going on. :shifty:
Cuspar

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