Operation Rescue Ko Thread (Chapter 3 dungeon)
Gm I'll take a shot at anyone I think is hurt pretty badly.
Do you mind doing the honors?
Do you mind doing the honors?
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Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
Up Next:
So Leet (20)(Loc: I3)
Shoots at Engineer 1
1d20[5]+1 base attack + 2 dex + 1 point blank shot=9
Miss.
----------
Up next
Bulwark (20)(Loc: K5)
Eng 2 (20)(Loc: N16)
Cuspar (18)(Loc: N4)
Syric (13) (Loc:I2 )
Eng 1 (10)(Loc: J12)
Soldier 11 (9)(Loc: J9)
Jax (29)(Loc: O5)
Soldier 13 (22)(Loc: J14)
Klak (21) (Loc: J1)
Tony (21)(Loc: I4)
So Leet (20)(Loc: I3)
DEAD----Soldier 1 (8)(Loc: )
DEAD----Soldier 2 (24)(Loc:L5)
DEAD----Soldier 3 (14)(Loc: O6)
DEAD---Soldier 4 (21)(Loc: )
DEAD---Soldier 5 (15)(Loc: )
DEAD---Soldier 6 (16)(Loc: C2)
DEAD----Soldier 7 (11)(Loc: D5)
DEAD----Soldier 8 (12)(Loc: C5)
DEAD---Soldier 9 (14)(Loc:C8)
DEAD----Soldier 10(21)(Loc: B8)
DEAD----Soldier 12 (22)(Loc: I17)
DEAD----Soldier Commander (23)(Loc: J10)
DEAD----Sith Candidate 1 (12)(Loc: )
So Leet (20)(Loc: I3)
Shoots at Engineer 1
1d20[5]+1 base attack + 2 dex + 1 point blank shot=9
Miss.
----------
Up next
Bulwark (20)(Loc: K5)
Eng 2 (20)(Loc: N16)
Cuspar (18)(Loc: N4)
Syric (13) (Loc:I2 )
Eng 1 (10)(Loc: J12)
Soldier 11 (9)(Loc: J9)
Jax (29)(Loc: O5)
Soldier 13 (22)(Loc: J14)
Klak (21) (Loc: J1)
Tony (21)(Loc: I4)
So Leet (20)(Loc: I3)
DEAD----Soldier 1 (8)(Loc: )
DEAD----Soldier 2 (24)(Loc:L5)
DEAD----Soldier 3 (14)(Loc: O6)
DEAD---Soldier 4 (21)(Loc: )
DEAD---Soldier 5 (15)(Loc: )
DEAD---Soldier 6 (16)(Loc: C2)
DEAD----Soldier 7 (11)(Loc: D5)
DEAD----Soldier 8 (12)(Loc: C5)
DEAD---Soldier 9 (14)(Loc:C8)
DEAD----Soldier 10(21)(Loc: B8)
DEAD----Soldier 12 (22)(Loc: I17)
DEAD----Soldier Commander (23)(Loc: J10)
DEAD----Sith Candidate 1 (12)(Loc: )
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
Bulwark moves back and takes cover behind the wall at K3.
He sets the carbine to FullAuto and, peering around the corner, fires at Engineer 1.
To Hit:
Roll(1d20)+4:17,+4 Total:21
Damage:
Roll(3d8)+2:3,7,5,+2 Total:17
He sets the carbine to FullAuto and, peering around the corner, fires at Engineer 1.
To Hit:
Roll(1d20)+4:17,+4 Total:21
Damage:
Roll(3d8)+2:3,7,5,+2 Total:17
- Blackferne
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Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
Engineer 1 has died.
-------------------------------
Eng 2 (20)(Loc: N16)
Double moves to I9
----------------------------
Up next
Cuspar (18)(Loc: N4)
Syric (13) (Loc:I2 )
Soldier 11 (9)(Loc: J9)
Jax (29)(Loc: I8)
Soldier 13 (22)(Loc: J14)
Klak (21) (Loc: J1)
Tony (21)(Loc: I4)
So Leet (20)(Loc: I3)
Bulwark (20)(Loc: K3)
Eng 2 (20)(Loc: I9)
DEAD----Soldier 1 (8)(Loc: )
DEAD----Soldier 2 (24)(Loc:L5)
DEAD----Soldier 3 (14)(Loc: O6)
DEAD---Soldier 4 (21)(Loc: )
DEAD---Soldier 5 (15)(Loc: )
DEAD---Soldier 6 (16)(Loc: C2)
DEAD----Soldier 7 (11)(Loc: D5)
DEAD----Soldier 8 (12)(Loc: C5)
DEAD---Soldier 9 (14)(Loc:C8)
DEAD----Soldier 10(21)(Loc: B8)
DEAD----Soldier 12 (22)(Loc: I17)
DEAD----Soldier Commander (23)(Loc: J10)
DEAD----Sith Candidate 1 (12)(Loc: )
DEAD---Eng 1 (10)(Loc: J12)
-------------------------------
Eng 2 (20)(Loc: N16)
Double moves to I9
----------------------------
Up next
Cuspar (18)(Loc: N4)
Syric (13) (Loc:I2 )
Soldier 11 (9)(Loc: J9)
Jax (29)(Loc: I8)
Soldier 13 (22)(Loc: J14)
Klak (21) (Loc: J1)
Tony (21)(Loc: I4)
So Leet (20)(Loc: I3)
Bulwark (20)(Loc: K3)
Eng 2 (20)(Loc: I9)
DEAD----Soldier 1 (8)(Loc: )
DEAD----Soldier 2 (24)(Loc:L5)
DEAD----Soldier 3 (14)(Loc: O6)
DEAD---Soldier 4 (21)(Loc: )
DEAD---Soldier 5 (15)(Loc: )
DEAD---Soldier 6 (16)(Loc: C2)
DEAD----Soldier 7 (11)(Loc: D5)
DEAD----Soldier 8 (12)(Loc: C5)
DEAD---Soldier 9 (14)(Loc:C8)
DEAD----Soldier 10(21)(Loc: B8)
DEAD----Soldier 12 (22)(Loc: I17)
DEAD----Soldier Commander (23)(Loc: J10)
DEAD----Sith Candidate 1 (12)(Loc: )
DEAD---Eng 1 (10)(Loc: J12)
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
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Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
I double moved to I8 on my last action.Blackferne wrote: Jax (29)(Loc: O5)
Spelt chick it fur putties!
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Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
I know.Gandolfini wrote:I double moved to I8 on my last action.Blackferne wrote: Jax (29)(Loc: O5)
Actually I did know and was bringing the engineer to you for an attack (since he is melee). I just guess I copy pasted wrong.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
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Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
I figured it was a just a copy/paste issue but wanted to make sure.Blackferne wrote:I know.Gandolfini wrote:I double moved to I8 on my last action.Blackferne wrote: Jax (29)(Loc: O5)
Actually I did know and was bringing the engineer to you for an attack (since he is melee). I just guess I copy pasted wrong.
Spelt chick it fur putties!
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
Do I have any options for healing? I can do recover again to get back the step on the condition track but I can't take another second wind.
Spoiler:
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
You can use a medpac on yourself with a -5 to your treat injury skill roll to heal yourself some as a full round action. Base DC is 15 and you get back your character level plus an additional 1 HP for every additional point the skill check succeeds by.Whiteness wrote:Do I have any options for healing? I can do recover again to get back the step on the condition track but I can't take another second wind.
Or you can get out of grenade range just in case for the rest of the round while those of us with a bunch of HPs left mop up the rabble then once we are out of combat everyone gets tended to.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
Yeah I was hoping there was another alternative since I only have a 3 in Treat Injury so even if I rolled a 20 I'd end up with +6HP.Furiel wrote:You can use a medpac on yourself with a -5 to your treat injury skill roll to heal yourself some as a full round action. Base DC is 15 and you get back your character level plus an additional 1 HP for every additional point the skill check succeeds by.Whiteness wrote:Do I have any options for healing? I can do recover again to get back the step on the condition track but I can't take another second wind.
Spoiler:
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
If you spend 5 force points on it, you could have +36HP...if you are very very lucky.Whiteness wrote:Yeah I was hoping there was another alternative since I only have a 3 in Treat Injury so even if I rolled a 20 I'd end up with +6HP.Furiel wrote:You can use a medpac on yourself with a -5 to your treat injury skill roll to heal yourself some as a full round action. Base DC is 15 and you get back your character level plus an additional 1 HP for every additional point the skill check succeeds by.Whiteness wrote:Do I have any options for healing? I can do recover again to get back the step on the condition track but I can't take another second wind.
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
It's rapidly getting toward the end of the day with the live session tonight I'd rather have us moving on into the next session than cleaning up the last round here, so can we either just skip ahead to saying we killed the last 3 dudes, searching the area and healing up, or say Cuspar continues to keep in cover due to his wounds, and Syric will tactically withdraw to the same area so he doesn't die and move on to Jax, Klak, Bulwark and myself slaughtering the last 3 guys?
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
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Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
Let's say Cuspar is applying an ointment to his wounds. Syric is up an dif no post of movement by 4pm central (50 min from now) we will assume he ran to the fish and I'll move Soldier 11.Furiel wrote:It's rapidly getting toward the end of the day with the live session tonight I'd rather have us moving on into the next session than cleaning up the last round here, so can we either just skip ahead to saying we killed the last 3 dudes, searching the area and healing up, or say Cuspar continues to keep in cover due to his wounds, and Syric will tactically withdraw to the same area so he doesn't die and move on to Jax, Klak, Bulwark and myself slaughtering the last 3 guys?
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
Syric moves out of range of fire and uses 2 swift actions to start Recover.
Spoiler:
- Blackferne
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Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
Syric moves to O2 then.
--------------------
Soldier 11 (9)(Loc: J9)
Shoots at Jax
1d20[6]+5=11
Miss
---------------------
Up next
Jax (29)(Loc: I8)
Soldier 13 (22)(Loc: J14)
Klak (21) (Loc: J1)
Tony (21)(Loc: I4)
So Leet (20)(Loc: I3)
Bulwark (20)(Loc: K3)
Eng 2 (20)(Loc: I9)
Cuspar (18)(Loc: N4)
Syric (13) (Loc:O2 )
Soldier 11 (9)(Loc: J9)
DEAD----Soldier 1 (8)(Loc: )
DEAD----Soldier 2 (24)(Loc:L5)
DEAD----Soldier 3 (14)(Loc: O6)
DEAD---Soldier 4 (21)(Loc: )
DEAD---Soldier 5 (15)(Loc: )
DEAD---Soldier 6 (16)(Loc: C2)
DEAD----Soldier 7 (11)(Loc: D5)
DEAD----Soldier 8 (12)(Loc: C5)
DEAD---Soldier 9 (14)(Loc:C8)
DEAD----Soldier 10(21)(Loc: B8)
DEAD----Soldier 12 (22)(Loc: I17)
DEAD----Soldier Commander (23)(Loc: J10)
DEAD----Sith Candidate 1 (12)(Loc: )
DEAD---Eng 1 (10)(Loc: J12)
--------------------
Soldier 11 (9)(Loc: J9)
Shoots at Jax
1d20[6]+5=11
Miss
---------------------
Up next
Jax (29)(Loc: I8)
Soldier 13 (22)(Loc: J14)
Klak (21) (Loc: J1)
Tony (21)(Loc: I4)
So Leet (20)(Loc: I3)
Bulwark (20)(Loc: K3)
Eng 2 (20)(Loc: I9)
Cuspar (18)(Loc: N4)
Syric (13) (Loc:O2 )
Soldier 11 (9)(Loc: J9)
DEAD----Soldier 1 (8)(Loc: )
DEAD----Soldier 2 (24)(Loc:L5)
DEAD----Soldier 3 (14)(Loc: O6)
DEAD---Soldier 4 (21)(Loc: )
DEAD---Soldier 5 (15)(Loc: )
DEAD---Soldier 6 (16)(Loc: C2)
DEAD----Soldier 7 (11)(Loc: D5)
DEAD----Soldier 8 (12)(Loc: C5)
DEAD---Soldier 9 (14)(Loc:C8)
DEAD----Soldier 10(21)(Loc: B8)
DEAD----Soldier 12 (22)(Loc: I17)
DEAD----Soldier Commander (23)(Loc: J10)
DEAD----Sith Candidate 1 (12)(Loc: )
DEAD---Eng 1 (10)(Loc: J12)
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
- Gandolfini
- Priest
- Posts:925
- Joined:Thu May 27, 2010 5:14 pm
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
double attack
Attack Soldier 11
1d20[19]+2=21
Damage: 2d8[13]+4=17
Attack Eng 2
1d20[9]+2=11
Miss
Attack Soldier 11
1d20[19]+2=21
Damage: 2d8[13]+4=17
Attack Eng 2
1d20[9]+2=11
Miss
Spelt chick it fur putties!
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
[OOC: sorry guys - real busy today. But yeah - I'd have applied some salve and stayed out o LOS.]
Cuspar
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
"Horny take out the far one, I'll mop up those last 2 by Ginger."
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
- Blackferne
- Archbishop
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Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
Soldier 13 moves to J9 and throws a frag grenade to the bottom left corner of J3. The blast radius should include Tony, Bulwark, So Leet and Klak.
1d20[15]+5=20 So that will hit everyone for full damage
4d6[4,5,1,1]=11
Up next
Klak (21) (Loc: J1)
Tony (21)(Loc: I4)
So Leet (20)(Loc: I3)
Bulwark (20)(Loc: K3)
Eng 2 (20)(Loc: I9)
Cuspar (18)(Loc: N4)
Syric (13) (Loc:O2 )
Soldier 11 (9)(Loc: J9)
Jax (29)(Loc: I8)
Soldier 13 (22)(Loc: J9)
DEAD----Soldier 1 (8)(Loc: )
DEAD----Soldier 2 (24)(Loc:L5)
DEAD----Soldier 3 (14)(Loc: O6)
DEAD---Soldier 4 (21)(Loc: )
DEAD---Soldier 5 (15)(Loc: )
DEAD---Soldier 6 (16)(Loc: C2)
DEAD----Soldier 7 (11)(Loc: D5)
DEAD----Soldier 8 (12)(Loc: C5)
DEAD---Soldier 9 (14)(Loc:C8)
DEAD----Soldier 10(21)(Loc: B8)
DEAD----Soldier 12 (22)(Loc: I17)
DEAD----Soldier Commander (23)(Loc: J10)
DEAD----Sith Candidate 1 (12)(Loc: )
DEAD---Eng 1 (10)(Loc: J12)
1d20[15]+5=20 So that will hit everyone for full damage
4d6[4,5,1,1]=11
Up next
Klak (21) (Loc: J1)
Tony (21)(Loc: I4)
So Leet (20)(Loc: I3)
Bulwark (20)(Loc: K3)
Eng 2 (20)(Loc: I9)
Cuspar (18)(Loc: N4)
Syric (13) (Loc:O2 )
Soldier 11 (9)(Loc: J9)
Jax (29)(Loc: I8)
Soldier 13 (22)(Loc: J9)
DEAD----Soldier 1 (8)(Loc: )
DEAD----Soldier 2 (24)(Loc:L5)
DEAD----Soldier 3 (14)(Loc: O6)
DEAD---Soldier 4 (21)(Loc: )
DEAD---Soldier 5 (15)(Loc: )
DEAD---Soldier 6 (16)(Loc: C2)
DEAD----Soldier 7 (11)(Loc: D5)
DEAD----Soldier 8 (12)(Loc: C5)
DEAD---Soldier 9 (14)(Loc:C8)
DEAD----Soldier 10(21)(Loc: B8)
DEAD----Soldier 12 (22)(Loc: I17)
DEAD----Soldier Commander (23)(Loc: J10)
DEAD----Sith Candidate 1 (12)(Loc: )
DEAD---Eng 1 (10)(Loc: J12)
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
We beat on a Dark Jedi then stopped playing and were given a bunch of awesome stuff. Even though you werent there to ask for it you got a better gun and so did Dood.Cuspar wrote:Can I get a summary of what happened?
This... I Command!
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
We didn't beat him...we whipped him. By the time he even got to act he was down 2 on the condition track and more than halved on his hps. In fact, IIRC he didn't get a second action we crushed him so fast and so hard.Reese wrote:We beat on a Dark Jedi then stopped playing and were given a bunch of awesome stuff. Even though you werent there to ask for it you got a better gun and so did Dood.Cuspar wrote:Can I get a summary of what happened?
Also you got several kills due to you throwing a grenade at a bunched up group of severly wounded people.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
- Blackferne
- Archbishop
- Posts:9554
- Joined:Thu May 27, 2010 4:04 pm
- Contact:
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
I know I haven't done anything gamewise today. I've been working on a few other things including the post session constitutional chat we had last night on vent. Dood and Cuspar I need your level up character sheets. Or more accurately inform me what needs to change on the gdoc one in a PM or email. I'll show full loot load outs tomorrow.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: Operation Rescue Ko Thread (Chapter 3 dungeon)
It's cool, I'm about to give you some player generated content anyway
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel