The Taris Event Chapter 2

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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 12:30 am

Mark I Sith bot 9 shoots at Goon 5 (yes there is still a living goon)

1d20[3]+4=7 miss.

-----

Next up is Dood who is hiding in sufficient position to use snipe should he choose.
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Re: The Taris Event Chapter 2

Post by Furiel » Sun Apr 03, 2011 12:31 am

Blackferne wrote:The rebar smashes into the Mark II Sith Bot's armor and causes a spark to fly out.

He turns to look at Eli with glowing red eyes.
Eli looks right back in his dead metal eyes

"Hey, I think I met your mom last night!! You look just like the toilet on our ship!!"
They say when you go on a quest for vengence to dig two graves. They underestimate me.

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Re: The Taris Event Chapter 2

Post by Gandolfini » Sun Apr 03, 2011 5:53 pm

On his turn, Wailer will breathe menacingly.
Spelt chick it fur putties!

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Re: The Taris Event Chapter 2

Post by Dood » Sun Apr 03, 2011 5:54 pm

Dood emerges slightly from behind the couch and fires at one of the bots that's taken fire from Bulwark, fires, and then ducks back behind the couch.

Use Snipe Action

HP: 27 Threshold: 13 Fort: 13 Ref: 18 Will: 17

Attack Roll: Roll(1d20)+7:8,+7 Total:15
1 Base Attack, 4 Dex Bonus, 1 Level, 1 From Cuspar Magic Eye

Stealth Roll: Roll(1d20)+5: 13,+5 Total:18
+1 Level, +4 Dex Bonuss, +5 Skill Training, +5 Skill Focus, -10 Snipe Action = +5
fFormerly fknown as fDood.

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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 6:40 pm

Gandolfini wrote:On his turn, Wailer will breathe menacingly.
No on your turn you become one with the force.
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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 6:42 pm

Dood wrote:Dood emerges slightly from behind the couch and fires at one of the bots that's taken fire from Bulwark, fires, and then ducks back behind the couch.

Use Snipe Action

HP: 27 Threshold: 13 Fort: 13 Ref: 18 Will: 17

Attack Roll: Roll(1d20)+7:8,+7 Total:15
1 Base Attack, 4 Dex Bonus, 1 Level, 1 From Cuspar Magic Eye

Stealth Roll: Roll(1d20)+5: 13,+5 Total:18
+1 Level, +4 Dex Bonuss, +5 Skill Training, +5 Skill Focus, -10 Snipe Action = +5
It misses (I even checked all the affected droids ref def to find the lowest due to condition)

You successfully re-hide behind the couch.
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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 6:54 pm

Mark I Sith bot 10 shoots at Bulwark

1d20[17]+4=21. Bulwark's Ref Def is 17+5 for cover=22 Mark I Sith Bot 10 misses.

-------

Goon 5 enters the house and closes the door.
"Boss what the hell are these things?"

---------
Mark I Sith Bot 5 heavily damaged shoots at Bulwark
1d20[5]+4-1(condition track) vs Bulwakr in Cover misses

-------
Mark I Sith Bot 1 walks to the front wooden door and starts attacking it.

1d20[17]+4=21 he successfully shoots the door.

3d6[8,1,3]+2=14 points of damage (the door has DR of 5 and 25 HP) so the door takes 9 points of damage and now has 16 HP

--------

It is So Leet's turn
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Re: The Taris Event Chapter 2

Post by Gandolfini » Sun Apr 03, 2011 6:57 pm

Blackferne wrote:
Gandolfini wrote:On his turn, Wailer will breathe menacingly.
No on your turn you become one with the force.
Does that mean Wailer will haunt these guys? (Awesome!)
Spelt chick it fur putties!

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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 7:02 pm

Gandolfini wrote:
Blackferne wrote:
Gandolfini wrote:On his turn, Wailer will breathe menacingly.
No on your turn you become one with the force.
Does that mean Wailer will haunt these guys? (Awesome!)
Make a use the force check DC 20. If you make it you can blue glowie for 5 minutes if you fail you cannot. and you cannot try again that day. You must wait at least 1 hour after your death.....so the way these guys play June.
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Re: The Taris Event Chapter 2

Post by Arrican » Sun Apr 03, 2011 8:26 pm

So Leet stands up(move action) and turns to the most damaged looking droid and takes a shot with his ion pistol.
Standard Action
15+6 (1+ from level bonus, +1 base attack, +2 dex bonus,+1 from Point Blank Shot, +1 from Cuspar's born leader) =21
8+4+8 = 20 points of Ion Damage
Swift Action
And he falls prone back into the same position he was before.

HP 22 (Threshold 13) FortD 13 RefD 16 WillD 18, Speed 6, atk +1, Dex +3

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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 8:34 pm

Arrican wrote:So Leet stands up(move action) and turns to the most damaged looking droid and takes a shot with his ion pistol.
Standard Action
15+6 (1+ from level bonus, +1 base attack, +2 dex bonus,+1 from Point Blank Shot, +1 from Cuspar's born leader) =21
8+4+8 = 20 points of Ion Damage
Swift Action
And he falls prone back into the same position he was before.

HP 22 (Threshold 13) FortD 13 RefD 16 WillD 18, Speed 6, atk +1, Dex +3
You target and shoot at Mark I Sith Bot 5. The shot lands dropping the droid to the ground.
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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 8:50 pm

A loud burst of binary comes projected from above courtyard. So Leet catches a few words, but it is too fast for full organic comprehension.(I IMed him which words he caught) From the roof of the building directly across the courtyard from the villa you are in, a figure stands wearing a wide brimmed brownish hat and a long brown duster. He tosses down an ion grenade into the courtyard.

1d20[20]+4=24 Crital strike.
Damage
4d6x2=[4,5,6,1]x2=32

The following Mark I Sith Bots drop dead.

Mark I Sith Bot 4
Mark I Sith Bot 2
Mark I Sith Bot 1
Mark I SIth Bot 10

(This leaves the Mark II Sith Bot, Mark I Sith Bots #7,8 and 9 standing)

The Mark II Sith Bot points to the roof and issues an order in binary. It doesn't take fluency in binary to realize that he said attack.
--------
Cuspar's Turn
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Re: The Taris Event Chapter 2

Post by Arrican » Sun Apr 03, 2011 8:59 pm

So Leet screams (not very much unlike a scared little girl), "All I got out of that was - Vengeance, purge, angel and death. I hope to the force it doesn't turn on us."

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The Taris Event Chapter 2

Post by Cuspar » Sun Apr 03, 2011 9:48 pm

Can I see any functioning droids out the window?
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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 9:51 pm

Cuspar wrote:Can I see any functioning droids out the window?
The Mark II, Mark I # 7 (damaged) and #8.
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The Taris Event Chapter 2

Post by Cuspar » Sun Apr 03, 2011 10:06 pm

Assuming the window is open/broken, I'll draw my holdout pistol (I'd I didn't already) and shoot at the damaged droid.

(I'm at the mall sans character sheet, so can you fill it in for me Pat? Ill let you roll for me too, if you don't mind...)
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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 10:21 pm

Cuspar wrote:Assuming the window is open/broken, I'll draw my holdout pistol (I'd I didn't already) and shoot at the damaged droid.

(I'm at the mall sans character sheet, so can you fill it in for me Pat? Ill let you roll for me too, if you don't mind...)
1d20-5(for firing into melee) at Droid 7 is 18-5=13 a miss.
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Re: The Taris Event Chapter 2

Post by Blackferne » Sun Apr 03, 2011 10:28 pm

Mark I Sith Bot 8 fires at the figure in the hat.

1d20[13]+4= 17 it misses.

------
Mark II Sith Bot fires at the figure in the hat

1d20[5]+14-5(condition track)=miss
1d20[19]+14-5(condition track)=hit

3d8+7[4,6,2]+7=19 points damage to the figure in the hat.

-------------------

Syric's turn
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Re: The Taris Event Chapter 2

Post by Whiteness » Mon Apr 04, 2011 12:18 am

HP 24 (Threshold 13) FortD 12 RefD 18 WillD 15 Speed 6, atk +1, Dex +3

Syric goes back to the north wall, sees the damaged droid and shoots.

Attack Roll(1d20)+6: 16,+6 Total:22 +5 -5 = 22
Use force point Roll(1d6)+0: 5,+0 Total:5


Damage Roll(3d6)+2: 2,6,5,+2 Total:15
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: The Taris Event Chapter 2

Post by Blackferne » Mon Apr 04, 2011 12:50 am

Whiteness wrote:HP 24 (Threshold 13) FortD 12 RefD 18 WillD 15 Speed 6, atk +1, Dex +3

Syric goes back to the north wall, sees the damaged droid and shoots.

Attack Roll(1d20)+6: 16,+6 Total:22 +5 -5 = 22
Use force point Roll(1d6)+0: 5,+0 Total:5


Damage Roll(3d6)+2: 2,6,5,+2 Total:15
I assume you used the force roll to counter the penalty for shooting into melee. Nice.

Mark I Sith Bot 7 drops.

That is 2 kills for you Whitey!
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Re: The Taris Event Chapter 2

Post by Blackferne » Mon Apr 04, 2011 12:51 am

Ra'Wen afraid she might hit Eli so she doesn't shoot at anyone.

Klak is up.
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The Taris Event Chapter 2

Post by Reese » Mon Apr 04, 2011 7:14 am

Klak again try's to shoot his blaster at the Mark II

HP 46 (Threshold 17) FortD 17 RefD 19 WillD 13, Speed 6, atk +2, Dex +3

Attack Roll (1d20)+7: 18,+7 Total:25
2 base attack, 1 Weapon Focus Rifle, 3 Dex, 1 Level

Damage Roll, (3d8)+2: 3,8,8,+2 Total:21
2 Rifle Specialization
- 5 to Enemy Damage Threshold (Devastating Attack)

Klak again takes cover under the window sill
Stealth (1d20)+4: 19,+4 Total:23

"this is getting ridiculous. But at least we aren't the only ones in this fight"


[ooc: roll better after midnight ]
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Re: The Taris Event Chapter 2

Post by Blackferne » Mon Apr 04, 2011 1:26 pm

Reese wrote:Klak again try's to shoot his blaster at the Mark II

HP 46 (Threshold 17) FortD 17 RefD 19 WillD 13, Speed 6, atk +2, Dex +3

Attack Roll (1d20)+7: 18,+7 Total:25
2 base attack, 1 Weapon Focus Rifle, 3 Dex, 1 Level

Damage Roll, (3d8)+2: 3,8,8,+2 Total:21
2 Rifle Specialization
- 5 to Enemy Damage Threshold (Devastating Attack)

Klak again takes cover under the window sill
Stealth (1d20)+4: 19,+4 Total:23

"this is getting ridiculous. But at least we aren't the only ones in this fight"


[ooc: roll better after midnight ]
You forgot to add one to your attack for Cuspar's inspiration buff and apply the -5 penalty for shooting into melee ( I assume you want to be careful and not hit Eli). that reduces your attack roll to 21. That still manages to hit because of where he is on the condition track. Your damage however does move him down the condition track again. Effectively his Reflex Defense is now 16. He is very badly badly hurt.
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Re: The Taris Event Chapter 2

Post by Blackferne » Mon Apr 04, 2011 1:32 pm

Ro'talk doesn't want to hurt Eli by accident so he won't shoot.

----------
Combat order we are on Bulwark


Bulwark (inside house aiming out front window)
Eli (north of house outside)
Mark I Sith Bot 9 (rear of house exterior)
Dood (hiding inside)
Goon 5 (By front door inside)
So Leet (prone inside)
Figure in the wide brimmed hat
-[-[Start of next round]-]-
Cuspar (Inside house against wall)
Mark I Sith Bot 8 (exterior by north window)
Mark II Sith Bot (exterior by north window)
Syric (inside house)
Ra'Wen (inside house)
Mark I Sith Bot 7 (north of house exterior)
Klak (inside house behind cover)
Ro'Talth (inside house)
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Re: The Taris Event Chapter 2

Post by Bulwark » Mon Apr 04, 2011 2:42 pm

Bulwark switches his carbine from full-auto back to semi-auto and targets the MkII droid.

Ooc: Im at work and don't have access to my stats or a roller. I think I get +7 on attack and +2 on damage (see previous post) I'll take the -5 to shoot into combat and spend a force point on both attack and damage rolls)
Bulwark yells the obligatory, "messa gonna kill you now."

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