LPDnD: Raging Bull

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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 3:36 pm

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Re: LPDnD: Raging Bull

Post by Jimer Lins » Mon May 12, 2014 3:48 pm

Trinal spends an action point and double moves forward, then casts Lightning Breath (close burst 3, covers D E and F)

Attack is +10 vs reflex, damage 3d8+9 (miss is half damage)

Damage: 17+9=26

Attacks:

D: 4+10=14
E: 13+10=23
F: 7+10=17

Edit: I screwed up. I'm spending the action point on a double move, and did not cast Tempest Breath.

Until the end of my next turn, any melee attack results in 5 lightning damage, and the attacker is pushed back one square.
Last edited by Jimer Lins on Mon May 12, 2014 3:50 pm, edited 1 time in total.
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Re: LPDnD: Raging Bull

Post by Whiteness » Mon May 12, 2014 3:48 pm

Syric will move forward and get into a defensive posture, letting Trinal work his wand.

TOTAL DEFENSE
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Raging Bull

Post by Furiel » Mon May 12, 2014 3:50 pm

Just to review, the boneshard ones are the ones that assplode correct? And the blazing ones are the ones that do damage if you are in melee range of them...
They say when you go on a quest for vengence to dig two graves. They underestimate me.

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DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
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Re: LPDnD: Raging Bull

Post by Jimer Lins » Mon May 12, 2014 3:51 pm

Changed my attacks to reflect the distance I had to move. I'm resistant to fire and until I move back to use my other attacks the extra damage/knockback should serve to protect me a bit.
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 3:59 pm

Furiel wrote:Just to review, the boneshard ones are the ones that assplode correct? And the blazing ones are the ones that do damage if you are in melee range of them...
Yes.
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:02 pm

Trinal moves forward and lets the arcane power of the universe course through him unleashing a devastating attack of lightning on the three boneshard skellies.

Syric moves forward and clenches his sphincter.
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:04 pm

Victae moves up and uses Reaping strike vs D
vs AC
[dice]0[/dice]

dmg
[dice]1[/dice]
miss 6
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:05 pm

She misses but does mark D with CC.
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Re: LPDnD: Raging Bull

Post by Maizan » Mon May 12, 2014 4:13 pm

Spintik (in his new armor AC 23/HP40) moves up to location on map.
Spintik hunters quary on D
Spintik will use Split the Tree on D and F (2 hit rolls take higher, both creatures take 2[w]+dex mod)
Roll1
Roll2
if hit to both D and F
Hunters Quary on D (if hit)
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Re: LPDnD: Raging Bull

Post by Furiel » Mon May 12, 2014 4:15 pm

Double move - spend action point - unleash hell on F

Tony: HP: 45/45 AC: 21 Fort: 16 Ref: 18 Will: 15 - AC does not reflect first attack AC bonus

Attack F with Torturous Strike - first strike ability gives me CA
Attack: [dice]0[/dice]
Weapon damage: [dice]1[/dice]
Sneak attack damage: [dice]2[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

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DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Raging Bull

Post by Furiel » Mon May 12, 2014 4:16 pm

If 19 misses I'll use Heroic Effort to add +4 to the attack roll making it a 23.
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Raging Bull

Post by Maizan » Mon May 12, 2014 4:19 pm

Spintik will spend his action point
Spintik will do Twin strike on D
1st arrow
if hit
2nd arrow
if hit

Hunters Quary (1st or 2nd arrow)
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Re: LPDnD: Raging Bull

Post by Dood » Mon May 12, 2014 4:22 pm

Move, Oath of Enmity on D, Radiant Vengeance on D

Attack vs. Reflex
[dice]0[/dice]

Damage
[dice]1[/dice]
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:37 pm

Before I get to Tony I''m processing Spintik (because he triggers the boom on F and I am giving tony the benefit of not being in the blast radius.

F is bloodied and does a close 3 burst which includes Victae, Trinal, D, E, B (The baddies all have resist 10 necrotic)

Damage:
[dice]0[/dice]
vs Reflex
vs Trinal [dice]1[/dice]
vs Victae [dice]2[/dice]
vs D [dice]3[/dice]
vs E [dice]4[/dice]
vs B [dice]5[/dice]
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:37 pm

F explodes with necrotic goop which both Trinal and Victae dodge and which appears to no damage to his allies.
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:39 pm

Tony deftly moves in and lays a wallop on F. who looks pretty bad.
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:39 pm

Spintik finds the adrenaline running through his veins and he launches two arrows are D, but landing.
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:42 pm

Spintik's twin strike pushes D past bloodied triggering boom.

Hammon has not moved there yet so is outside the blast radius.

Burst 3 (Tony, Trinal, Victae, E, F

Damage
[dice]0[/dice]

vs Trinal [dice]1[/dice]
vs Tony [dice]2[/dice]
vs Victae [dice]3[/dice]
vs E [dice]4[/dice]
vs F [dice]5[/dice]
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:43 pm

Trinal takes 9.
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:43 pm

Ham'mon launches a radiant vengeance at D but finds it missing by a foot.
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 4:59 pm

Gobo advances but doesn't attack (not in range) and is saving his AP for another round.
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Re: LPDnD: Raging Bull

Post by Staris » Mon May 12, 2014 5:31 pm

Stavis will move forward and attack E with Vicious Mockery.

Attack Roll(1d20)+8 vs Will
11,+8
Total:19

Damage Roll(1d6)+6:
5,+6
Total:11

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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 5:48 pm

Stavis insults E for 11.

Skellies up.

D moves up and attacks Victae.
Movement prompts a CC attack on D
Victae vs AC
[dice]0[/dice]
Dmg [dice]1[/dice]

D attacks Victae with it's boneshard
vs AC
[dice]2[/dice]
dmg
[dice]3[/dice] plus 5 ongoing necrotic (save ends)

F attacks Tony with scimitar
[dice]4[/dice]
dmg
[dice]5[/dice] plus 5 necrotic (one time)

E moves and attacks Trinal with scimitar
[dice]6[/dice]
dmg
[dice]7[/dice] plus 5 necrotic (one time)
That triggers Trinal's lightning defense (5 dmg) E is pushed back 1

B signals to A
They both shoot flaming orbs at D
Vs Ref
A vs D [dice]8[/dice]
dmg [dice]9[/dice] plus 5 ongoing fire damage

B vs D [dice]10[/dice]
dmg [dice]11[/dice] plus 5 ongoing fire damage

C moves up and shoots a flaming Orb at Ham'mon
Vs Ref
[dice]12[/dice]
dmg [dice]13[/dice] plus 5 ongoing fire damage

The Tiefling teleports and disappears. (noted by being in black)
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Re: LPDnD: Raging Bull

Post by Blackferne » Mon May 12, 2014 5:54 pm

D moves
Victae hits it for 13
D attacks Victae and misses
F attacks Tony and misses
E deals 9 damage to Trinal with scimitar, the lightning damage triggers E to be bloodied causeding a burst 3 damage (next post)
A misses D, but B connects killing him triggering another necrotic explosion (next post)
Flaming orb from C misses Ham'mon narrowly.
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