LPDnD: Barbarians at the Gate

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Furiel
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Re: LPDnD: Barbarians at the Gate

Post by Furiel » Tue Apr 01, 2014 5:07 pm

Strike one!
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Barbarians at the Gate

Post by Staris » Tue Apr 01, 2014 6:20 pm

Stavis will do a double moved to head down to the first floor where tony is to help render aid.

I will send an Action Point.

Heal check Roll(1d20)+7:
11,+7
Total:18

[OOC not sure if its untrained or not.]

S4 will attack CJ
A 13,+6:19 D 6,+2:8

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 6:24 pm

Tony's condition is stabilized. No more death saving throws*. (that may change)

CJ hits.

Barbs are up.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 6:55 pm

37 vs C5 1d20+1=2
39 vs C5 1d20+1=2
20 vs C5 1d20+1=10
27 vs C5 1d20+1=15
79 vs St4 1d20+1=19 hit for 7
99 vs St4 1d20+1=5
97 vs St4 1d20+1=9
47 vs St4 1d20+1=6
45 vs St4 1d20+1=11
43 vs St4 1d20+1=16
44 vs St4 1d20+1=14
GJ vs St4 1d20-1=19 hit for 8
GK vs St4 1d20-1=16
GL vs St4 1d20-1=18 hit for 1
GM vs St4 1d20-1=4
KN vs H3 1d20-1=1
GO vs H3 1d20-1=1
GR vs H3 1d20-1=4
GP vs H3 1d20-1=5
DF vs H3 1d20+4=18 hit for 4
DE vs H3 1d20+4=6
CJ vs Stavis 1d20+4=10
58 vs Stavis 1d20+6=24 hit for 3
HR vs Stavis 1d20+4=18 hit for 1
CE vs Tr2 1d20+4=6
AC vs Tr2 1d20+4=12
57 vs Tr2 1d20+6=23 hit for 8 killing him
HJ vs Spintik 1d20+1=2
56 vs Spintik 1d20+1=20 hit for 9
HH vs Spintik 1d20-1=4
KS vs Spintik 1d20-1=6
KP vs Spintik 1d20-1=3
KR vs Spintik 1d20-1=1
KT vs Spintik 1d20-1=5
EF vs C1 1d20-1=6
DJ vs C1 1d20+4=16
DG vs C1 1d20+4=12
EE vs Syric 1d20+4=17
AB vs Syric 1d20+4=7
AA vs Syric 1d20+4=22 hit for 8
CD vs Syric 1d20+4=23 hit for 7
59 vs Syric 1d20+6=10
AD vs Trinal 1d20+4=16 hit for 1
52 vs Trinal 1d20+6=10
FP vs Trinal 1d20+4=8
DD vs Trinal 1d20+4+2=12
HS vs Trinal 1d20+4+2=8


Important summary
Tr2 is no longer with us.
Syric takes 15,
Trinal takes 1,
Spintik takes 9
Stavis takes 4
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 6:56 pm

R5/20 Enc, AP, Second Winds, and Dailies reset next turn.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 7:35 pm

and of course Heroes are up*

*Tony Plush not included. Though he can roll 1d20 to see if he gets a 20 and stands up, 10 or lower have no ill effects as Stavis stabilized him.
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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Apr 01, 2014 7:46 pm

Blood, sweat, and tears, running down his face, he will not stop, he can not stop, swing after swing, crashing his sword down upon the barbarians before they can swing at him.

Minor: Aniticipate maneuver
target DD, insight check opposed by a bluff check for combat advantage
Insight
[dice]0[/dice]

Energizing Strike vs AC
target DD
[dice]1[/dice] (+2 for CA pending DD's Bluff check)
damage


Syric will take the 5 temp HPs if he hits.
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 8:09 pm

Syric hits DD for
damge is [dice]0[/dice]
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 8:10 pm

DD is dead.
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Furiel
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Re: LPDnD: Barbarians at the Gate

Post by Furiel » Tue Apr 01, 2014 9:17 pm

why the fuck not 5% chance of becoming concious again roll...

[dice]0[/dice]
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 9:22 pm

Condition remains unchanged.
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Re: LPDnD: Barbarians at the Gate

Post by Maizan » Tue Apr 01, 2014 9:48 pm

r5/20
ME HP 3/34 - blooded

Spintik will spend his second wind.
He gains 8 HP bring him to 11 and +2 to all defenses.
If he is melee attacked he will use Fox's Cunning interupt. (If attacked, can shift one square and make a basic attack)
Otherwise he hunker down and get as much cover as possible.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 9:58 pm

Maizan the enc dailies etc etc all reset next round.
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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Apr 01, 2014 10:03 pm

Yes, after our impending demise
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Apr 01, 2014 10:12 pm

Also, Syric's gleaming armor obscures him slightly after he took damage.

Grant concealment until end of next turn.
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Maizan » Tue Apr 01, 2014 10:22 pm

Blackferne wrote:Maizan the enc dailies etc etc all reset next round.
I know. I have not used my second wind yet (1st time this game). That is my action for this round.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 10:24 pm

Just making sure.
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Re: LPDnD: Barbarians at the Gate

Post by Maizan » Tue Apr 01, 2014 10:29 pm

I spent my action point in this set (r18) giving a healing potion to Trinal
Last edited by Maizan on Wed Apr 02, 2014 12:22 am, edited 1 time in total.
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Re: LPDnD: Barbarians at the Gate

Post by Whiteness » Tue Apr 01, 2014 10:38 pm

note to self: If you survive, buy more healing potions
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LPDnD: Barbarians at the Gate

Post by Jimer Lins » Tue Apr 01, 2014 10:57 pm

To clairify: We're up, I have 24 hit points and all our dailies and encounter powers are reset?
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Tue Apr 01, 2014 10:59 pm

To clarify heroes are going, you are in the last round of the cycle of encounters and dailies. Next turn you have all your encounter powers, action points, dailies, winds etc back up.
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Re: LPDnD: Barbarians at the Gate

Post by Jimer Lins » Tue Apr 01, 2014 11:04 pm

Ah, nevermind. Next round. OK then. I have 24 hit points, at least. Thanks for that potion!

Trinal slugs down the potion Spintik tosses him, smiles wearily and says "This is a fight worthy of songs. Too bad only these bastards will be left to sing them."

He casts Burning Spray (close blast 3). Target area is highlighted in yellow (feel free to take it away once you've seen it).

AD: 13+8=21, dmg 8+8=16
59: 13+8=21, dmg 4+8=12
56: 2+8=10, dmg 8+8=16
AA: 7+8=15, dmg 5+8=13
52: 9+8=17, dmg 1+8=9
58: 6+8=14, dmg 5+8=13
DJ: 16+8=24, dmg 1+8=9
CD: 14+8=22, dmg 7+8=15
FP: 18+8=26, dmg 8+8=16

H3 shifts to get flanking against HS.

T5 (HS) (flanking) 19+6+2=27, dmg 2+2=4
H3 (HS) (flanking) 16+6+2=24, dmg 3+2=5
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: Barbarians at the Gate

Post by Staris » Tue Apr 01, 2014 11:33 pm

Stavis is at 6/33hp will attack both CJ and DG with Vicious Mockery.

CJ
Attack Roll(1d20)+6 vs will
11,+6
Total:17

Damage Roll(1d6)+5:
1,+5
Total:6

I will spend an Action point
DG
Attack Roll(1d20)+6 vs will
7,+6
Total:13

Damage Roll(1d6)+5:
2,+5
Total:7

Effect for both if hit will have a -2 to attack.

S4 will attack CC
A 8,+6:14 D 7,+2:9

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Re: LPDnD: Barbarians at the Gate

Post by Maizan » Wed Apr 02, 2014 12:13 am

Jimer , I gave you my only potion when you we unconscious two rounds ago. I was tell Joun that I spent my action point giving it to you. (If I had a 2nd, I would be,using it on me.)
Sorry about getting your hopes up. But life is a song, so keep singing.

Spintik.
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Re: LPDnD: Barbarians at the Gate

Post by Blackferne » Wed Apr 02, 2014 1:30 am

Barbarians up next.
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