LPDnD: Barbarians at the Gate
true but it we get you back up your are pretty close to a 1 man army in how many you've taken out.
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Re: LPDnD: Barbarians at the Gate
Since the damage is rooted in fear I'm gonna say it can affect those outside the wall. A simple wooden fort's construction would not have teh magical or technological capacity to affect fear.
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Re: LPDnD: Barbarians at the Gate
Glass cannon, sadly. Actually, I'm amazed that I held up THAT long.Staris wrote:true but it we get you back up your are pretty close to a 1 man army in how many you've taken out.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder
Re: LPDnD: Barbarians at the Gate
Syric shifts forward and continues his assault against the neverending waves of barbarians, strategies and plans abandoned, he simply continues to swing the greatsword.
Demoralizing Strike (Augment 2) vs AC, burst 1 around HP
Damage
[dice]0[/dice]
vs HS
[dice]1[/dice]
vs FO
[dice]2[/dice]
vs FP
[dice]3[/dice]
vs CF
[dice]4[/dice]
vs HP
[dice]5[/dice]
vs JO
[dice]6[/dice]
vs CG
[dice]7[/dice]
vs DH
[dice]8[/dice]
Demoralizing Strike (Augment 2) vs AC, burst 1 around HP
Damage
[dice]0[/dice]
vs HS
[dice]1[/dice]
vs FO
[dice]2[/dice]
vs FP
[dice]3[/dice]
vs CF
[dice]4[/dice]
vs HP
[dice]5[/dice]
vs JO
[dice]6[/dice]
vs CG
[dice]7[/dice]
vs DH
[dice]8[/dice]
Spoiler:
Re: LPDnD: Barbarians at the Gate
HS, FO, FP, CF, HP, JO, DH have a -4 penalty to all defenses
Spoiler:
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Re: LPDnD: Barbarians at the Gate
JO is dead, the rest took a wallop.
Jounville Blackferne
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Re: LPDnD: Barbarians at the Gate
Syric rages on continuing to thunder down upon the barbarians with his lightning sword
Action Point: Impatient Strik vs AC, effect: shift 1 first
shift SW, attack CG
[dice]0[/dice]
dmg
[dice]1[/dice]
H5 gets +2 bonus to damage vs CG until start of my next turn
Action Point: Impatient Strik vs AC, effect: shift 1 first
shift SW, attack CG
[dice]0[/dice]
dmg
[dice]1[/dice]
H5 gets +2 bonus to damage vs CG until start of my next turn
Spoiler:
Re: LPDnD: Barbarians at the Gate
Syric will not be stopped, after his strikes against CG he spins his blade back against DH
Free Action: Centered Flurry of Blows
DH takes 3 damage and I slide it 1 square to inbetween Syric and H5
Free Action: Centered Flurry of Blows
DH takes 3 damage and I slide it 1 square to inbetween Syric and H5
Spoiler:
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Re: LPDnD: Barbarians at the Gate
CG is hit and bloodied.
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Re: LPDnD: Barbarians at the Gate
So that leaves Spintik, Tony and the Plushtonauts, and Captain and his band.
Jounville Blackferne
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Re: LPDnD: Barbarians at the Gate
I had what I was going to do all planned out and written up, then someone made a bunch of changes to the board which invalidated 90% of what I ws going to do, so everyone let me knwo when you are done and I'll figure out how I'm going to die then.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
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Re: LPDnD: Barbarians at the Gate
I did see you over a square then put back and whatnot. I haven't been touching the board except to remove pieces.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
And I moved them back...most of what I ws going to do was based on minion actions they can no longer take being the problem.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Barbarians at the Gate
I still have a minor action available, I can give someone a free 2 square shift
Spoiler:
Re: LPDnD: Barbarians at the Gate
That doesn't help when half my action involved moving my minions into squares that are now occupied to use their remaining HPs as meat shields for the PCs and they can no longer do that because they can't get to any unoccupied squares anymore that put them in melee.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Barbarians at the Gate
Actually hold on, I think I can make use of that shift Whitey if you'll just let me declare it.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
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Re: LPDnD: Barbarians at the Gate
If it helps at all you can command Captain's units to create something Furiel.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Minor action: Knack for Success
Tony's Target shifts up to 2 squares as a free action.
Tony's Target shifts up to 2 squares as a free action.
Spoiler:
Re: LPDnD: Barbarians at the Gate
Tony activates is armor power shifting himself down and back 1 squard and pulling DK into my previous location.
Tony will attack DK with fighter daily Villain's Menace vs AC
hit will result in +2 hit +4 damage vs target for the rest of the encounter for Tony, miss means +1/+2
attack: [dice]0[/dice]
damage: [dice]1[/dice]
Minions will fire last round of arrows then drop bows, draw swords and move into melee - arrows will go to DK first, then HP then in the unlikely event of a water landing DH
T2 (Brian)
attack: [dice]2[/dice]
damage: [dice]3[/dice]
T4 (Peter)
attack: [dice]4[/dice]
damage: [dice]5[/dice]
T5 (Chris)
attack: [dice]6[/dice]
damage: [dice]7[/dice]
Will use the Slide granted by Syric to get Brian to his new position
Tony will use his move action to apply Get Over Here to Peter to allow him to get to his position
Chris can get where he's going all on his own
Tony will attack DK with fighter daily Villain's Menace vs AC
hit will result in +2 hit +4 damage vs target for the rest of the encounter for Tony, miss means +1/+2
attack: [dice]0[/dice]
damage: [dice]1[/dice]
Minions will fire last round of arrows then drop bows, draw swords and move into melee - arrows will go to DK first, then HP then in the unlikely event of a water landing DH
T2 (Brian)
attack: [dice]2[/dice]
damage: [dice]3[/dice]
T4 (Peter)
attack: [dice]4[/dice]
damage: [dice]5[/dice]
T5 (Chris)
attack: [dice]6[/dice]
damage: [dice]7[/dice]
Will use the Slide granted by Syric to get Brian to his new position
Tony will use his move action to apply Get Over Here to Peter to allow him to get to his position
Chris can get where he's going all on his own
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: LPDnD: Barbarians at the Gate
Fuck me gently with a chainsaw...
EVERY FUCKING TIME...
I might was well retrain and drop villain's menace...I've NEVER hit with it.
EVERY FUCKING TIME...
I might was well retrain and drop villain's menace...I've NEVER hit with it.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
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Re: LPDnD: Barbarians at the Gate
If I read that right DK (even though missed) effectively had his AC dropped by one and damage done to him was increased by 2. If that is correct the minion who connected did 4+2 damage killing him DK is dead. If I am wrong, then DK is still dead and you won't tell me until after the battle when you say "Oh I was looking online about my spec and I found out we had been doing that ability wrong, I guess we know for next time."
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Re: LPDnD: Barbarians at the Gate
I forgot to do the knowing wink.
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Re: LPDnD: Barbarians at the Gate
C1 vs DH [dice]0[/dice] dmg [dice]1[/dice]
C3 vs DH or CG [dice]2[/dice] dmg [dice]3[/dice]
C4 vs DH or CG or CF [dice]4[/dice] dmg [dice]5[/dice]
C5 vs DH or CG or CF or HP [dice]6[/dice] dmg [dice]7[/dice]
C3 vs DH or CG [dice]2[/dice] dmg [dice]3[/dice]
C4 vs DH or CG or CF [dice]4[/dice] dmg [dice]5[/dice]
C5 vs DH or CG or CF or HP [dice]6[/dice] dmg [dice]7[/dice]
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: LPDnD: Barbarians at the Gate
Whiteness wrote:HS, FO, FP, CF, HP, JO, DH have a -4 penalty to all defenses
Spoiler:
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Re: LPDnD: Barbarians at the Gate
Death saving throw: 7 (any adjustments to this?)
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder