LPDnD: The Goblins, The Bad, and the Ugly

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LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 6:36 pm

Roster:
Gobo
Ham'mon
Stavis
Trinal
Spintik aka New Guy with the bow

Time: morning 10am 7th of the month of Rabbit.

You have gotten information that about half a days walk up Shay's road north of town, there is a cemetery that has had grave robbing take place. Goblins with carts were scene in the area containing linen wrapped things and are presumed to be involved. There is a caretaker for the cemetery named Ralph you can talk to you when you get there. You receive a letter of introduction from the sheriff indicating you are investigating the matter on his behalf.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Fri Feb 28, 2014 6:49 pm

Spintik is assembled and ready to go. He is waiting for his party members to join him and when they leave he follows along. He offers to the group his ranger tracking skills.

He also checks the suns position to find out what time it is and weather conditions.
Nature: +8=12 [ooc]daddy needs and new pair of shoes[ooc]
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 6:52 pm

Time 10am approx. Weather appears to be a nice bright sun shiny day. Wind is coming from the NE at approx 5 mph, and that low pressure system won't be hitting us til the weekend. Now back to Rorgath with sports.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Staris » Fri Feb 28, 2014 7:06 pm

"Well, lets head out the to graveyard to see if we can't find tracks to where the goblins. If we are lucky can hopefully get to them before night fall."

Unless there are objections will head to the graveyard.

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 7:24 pm

As you approach the graveyard you see a middle aged man picking up dead branches off the ground, doing general grounds keeping. He is wearing brown robes.

"Hello strangers." When he notices Stavis he seems to be taken back and stares for a moment in shock.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Staris » Fri Feb 28, 2014 7:40 pm

When Stavis notices the shock by the man will step pack a bit to stay at a comfortable distance for the man. Stavis will be as Diplomatic as possible to help calm the concerns of man.

Diplomacy Roll(1d20)+9:
9,+9
Total:18

"Hello good sir, we hear there is goblins grave-robbing and where wishing to offer our services in ending this travesty. If there is anything you know that can help in that would be greatly appreciated."

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 8:00 pm

"Um..well, the graves on the north side of the cemetery were the ones hit. They were the freshest graves, but I saw them goblins wheeling away and when I went to go investigate the north part, that's when I noticed the graves empty." he says.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Dood » Fri Feb 28, 2014 8:02 pm

Perception check to see if this guy seems on the level

Perception:

Roll(1d20)+9:
12,+9
Total:21
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 8:05 pm

Dood I think you mean insight check (+4 not +9 per your sheet), but either way he appears to be a simple country bumpkin who'd probably sweat buckets if he tried to lie. He saw empty graves and he saw goblins and suspects the two are linked. Also you sense fear in him.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Dood » Fri Feb 28, 2014 8:09 pm

Blackferne wrote:Dood I think you mean insight check (+4 not +9 per your sheet), but either way he appears to be a simple country bumpkin who'd probably sweat buckets if he tried to lie. He saw empty graves and he saw goblins and suspects the two are linked. Also you sense fear in him.
[ooc]Oh shit. That leads to anger, and then to hate, and then to drinking too much and waking up next to Tony Plush.[/ooc]

Ham'mon looks over the graveyard.

"Which way did they go wheeling off?"
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 8:15 pm

"There is a trail on the north side of the cemetery we use it to haul up tombstones and bodies. I saw the cart on that headed west on that. I didn't get too close. I'm a craven in that regard. I'm sorry."
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Fri Feb 28, 2014 8:24 pm

"Then I suggest we go investigate."
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Staris » Fri Feb 28, 2014 8:27 pm

"Thank you sir for your valuable information. Might I also add that I disagree, without the proper gear and a group at your back ensuring your own safety is paramount and any more would have been stupidity and not heroics."

Stavis when when bow in respect to the man and head to the North side to see if he can see anything that had been over looked.

Perception Roll(1d20)+7:
10,+7
Total:17

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Fri Feb 28, 2014 8:28 pm

I will follow along to the graves and do a perception check and/or a Nature check to find tracks, numbers and directions.

Perception:

Nature:
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 8:33 pm

You guys walk up to the north to the robbed graves. You see probably 10 graves that have been dug up, pine caskets left in the grave, and hauled off. Please perform perception checks.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Staris » Fri Feb 28, 2014 8:35 pm

[OOC that's what the 17 was for but will do so again in necessary.]

Preception check 2 Roll(1d20)+7:
16,+7
Total:23

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Fri Feb 28, 2014 8:37 pm

Perception: d20+1=8+1=9

You said "pine caskets left in the grave and hauled off". Does that mean the caskets are there but the bodies are gone?

I'm also going to check the gravestones, see if there's anything interesting about the graves that were opened.
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 8:44 pm

stavis and Spintik I'll take the higher of what you got.

Trinal- yes the pine casket is at the bottom of the grave, opened, without a body. You notice no pattern to the gravestones. No obvious familial relationship or religious affiliation based on markings. They are however the newest 10 graves in the yard.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Fri Feb 28, 2014 8:48 pm

"Looks like they were just trying for whatever was newest and easiest to get to." He turns to the caretaker. "Where does that trail go, and have you had any problems with goblins around here before?"

[ooc- unless this guy gives us something entertaining, we should probably get to following them.]
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 8:49 pm

@Trinal "I have never seen goblins before, but that trail runs round the cemetery ground perimeter." The caretaker says.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Fri Feb 28, 2014 9:00 pm

You notice that the wagon tracks a few days old and are deeper than would have been made in a dry time. You speculate that the tracks were made base don the depth either during a light rainstorm (like was had on friday night) or shortly afterwards (within a day).
When group is ready, lets follow the tracks...
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Jimer Lins » Fri Feb 28, 2014 9:01 pm

"Very good, thanks for your assistance." Trinal looks at the others. "Any objection to following the trail west and seeing if we can follow them?"
A man may fight for many things. His country, his friends, his principles, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for a ton of cash, an amusing clock and a sack of French porn. - Edmund Blackadder

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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Maizan » Fri Feb 28, 2014 9:06 pm

Do I need to make another perception check?
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Blackferne » Fri Feb 28, 2014 9:09 pm

The group bids the caretaker farewell and he goes back to gathering sticks off the ground. The trail on the perimeter of the cemetery runs round the whole place but the wagon tracks obviously go off the trail and into a light wood along a lesser maintained path. As you travel in the wood you notice a hill approaching with a tower on it. the wagon tracks lead towards the tower it seems.
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Re: LPDnD: The Goblins, The Bad, and the Ugly

Post by Staris » Fri Feb 28, 2014 9:19 pm

Stavis before heading off notices a small brooch on the ground and picks it up, noticing that it has the skull and blood drop symbol on it "Hmm... interesting, may mean the Goblins are a part of the cult or the dead body that was taken." and will then store the brooch in his pack.

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