LpDnD: Boom Company and Wolf Company

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LpDnD: Boom Company and Wolf Company

Post by Blackferne » Sun Feb 23, 2014 5:30 pm

Going forth I am referring to Gobo, Ham'mon, Syric, Stavis, and of course Tony Plush as Boom Company unless you guys give me a different name. Trinal's Party (Currently consisting of Trinal, Professor, and Victae, soon to include Spintik) will be Wolf Company.

Currently we are in a merged thread that will spin off when the parties largely separate.

@Tony and Syric: You two are at Master Brago Truque's house in Belholt. It is past sunset. Tony has court tomorrow morning.

@Gobo, Ham'mon, Stavis, Trinal, Professor, and Victae. You are with a broken wagon and a functional wagon, two horses, on Howell's highway 2 athletic checks away from riding back to Belholt.

@Spintik: you are currently in the jail after doing your first days stocks punishment. You have a loaf of bread and a bucket of fresh water. You have 3 more days of Stocks punishment during daylight hours. During the day you were heckled by an old lady who would throw rotten food at you and hurled insults.
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Re: LpDnD: Boom Company and Wolf Company

Post by Whiteness » Sun Feb 23, 2014 6:17 pm

[ooc]how far away or how long would it take to get back to the wagons we left behind?
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Sun Feb 23, 2014 6:24 pm

By horse half a day (30 miles or 10 leagues).

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Re: LpDnD: Boom Company and Wolf Company

Post by Whiteness » Sun Feb 23, 2014 6:39 pm

You will have no more trouble from him Master Truque, nor from his forge." Syric says with a smile. "But, it would seem you were not Heppil's only target, we've found a few things we would like your thoughts on. We have brought two wagons full of your wares with us, the wagon with the broken wheel was full as well but the wagon that stayed for protection held an assortment of goods with other marks on them."
Syric is waiting for Truque to repond to his last comment or for Tony to step in from handling the wagons before asking for payment.



[ooc] it was 10 hours to heppil and on the way back we had made the first athletic check successfully, shouldn't it only be ~7 hours to get back to the wagons? I'm assuming half day = 12 hours
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Sun Feb 23, 2014 8:56 pm

@Stric "That doesn't surprise me that he was stealing from others. If you bring that in, I'm sure we can identify the rightful owners and get them back to their proper shops."

OOC (it will be half a day to get there swap wagon wheels and half a day to get back)
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Re: LpDnD: Boom Company and Wolf Company

Post by Furiel » Sun Feb 23, 2014 9:11 pm

Tony comes walking in...

"Ah Syric, Tony Plush assumes you have already given him the good news. And Tony Plush thought he overheard just as he was coming in our employer offering to assist in the return of the other goods we recovered, that is also excellent news! If you would like Mr. Truque, Tony Plush can describe or sketch for you the different marks for you now and you can start planning their returns this evening if you would like."
They say when you go on a quest for vengence to dig two graves. They underestimate me.

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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Mon Feb 24, 2014 12:41 am

"ah mr plush, yes. Once I see the marks we can send word to them. I trust you'll stay at the Mighty Elk tonight and return to get the other wagons in the morning? I'll contract the carpenter."

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Re: LpDnD: Boom Company and Wolf Company

Post by Whiteness » Mon Feb 24, 2014 2:45 am

With a gesture to Tony, "If memory serves, Mr. Plush will be indisposed tomorrow, but I plan on going back to assist with bringing the other wagons in."
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LpDnD: Boom Company and Wolf Company

Post by Furiel » Mon Feb 24, 2014 3:10 am

"That is correct, Tony Plush has to be on court tomorrow to ensure that a thief does not escape justice. Once Tony Plush has completed that task if there is any assistance you require with the goods we have already returned Tony Plush would be happy to assist."
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Mon Feb 24, 2014 3:12 am

@Syric and Tony
"Excellent. I'll have the boy fetch Wyatt for the wheel in the morning and you two can head on out. As for payment, let's wait til your entire party is back so we can pay them in full, with the crate bonus. And I am guess thing the Sheriff will probably want to have a word with you as well to sort out the particulars for the affair." Brago says.
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Re: LpDnD: Boom Company and Wolf Company

Post by Maizan » Mon Feb 24, 2014 3:18 am

Blackferne wrote:@Spintik: you are currently in the jail after doing your first days stocks punishment. You have a loaf of bread and a bucket of fresh water. You have 3 more days of Stocks punishment during daylight hours. During the day you were heckled by an old lady who would throw rotten food at you and hurled insults.
To whom ever is present in the outer room. "You know a pint of Mighty Elk Bitter would go very well right now with this tasty bread. Would anyone be interested in bringing one back for me?"

Anyone? I will pay for a pint for you as well…
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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Mon Feb 24, 2014 3:38 am

@Spintik

The deputy on duty looks up from the table where he's working on something and just laughs at you. "I doubt you'd got any money to buy anything thief."
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Re: LpDnD: Boom Company and Wolf Company

Post by Whiteness » Mon Feb 24, 2014 4:11 am

Syric takes a long look at Brago, to try and see if he feels like he is going to be cheated out of his money or if it is safe to do as he asks.

Insight; Roll(1d20)+9:
16,+9
Total:25
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LpDnD: Boom Company and Wolf Company

Post by Furiel » Mon Feb 24, 2014 4:14 am

"Very good Mr. Truque, if you will excuse Tony Plush then he believes it is time for a meal and a drink before bed. We will see you again tomorrow good sir."

Tony will wait a moment to see if Syric is going to join him then head to the Might Elk for the afore said dinner, drink and room for the night.
They say when you go on a quest for vengence to dig two graves. They underestimate me.

The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel

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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Mon Feb 24, 2014 4:17 am

Insight roll IMed.
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Re: LpDnD: Boom Company and Wolf Company

Post by Whiteness » Mon Feb 24, 2014 4:23 am

"Thank you Brago, that would be fine. I will be here in the morning." he says with a slight bow to Master Truque before turning to follow Tony.

"Yeah, I think we're due a good meal. Let me buy you a whisky when we get there, Bran had a nice bottle last time."
Spoiler:
Within 5 squares of Syric: +1 to Healing surges, +3 Diplomacy, +2 Intimidate, +2 Speed on surprise and 1st regular rounds
Between 6-10 squares of Syric: +1 Diplomacy

HP 63 / AC 23 / FORT 20 / REF 18 / WILL 21

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Re: LpDnD: Boom Company and Wolf Company

Post by Maizan » Mon Feb 24, 2014 2:22 pm

Blackferne wrote:@Spintik

The deputy on duty looks up from the table where he's working on something and just laughs at you. "I doubt you'd got any money to buy anything thief."
"On me at the moment, No. But I do have a bar tab at the Elk. And you are welcome to use it. You can send a boy there to verify. It is true. Or better yet, we go there together and lift a frost toast to love, life and happiness."

By the way, what are you working on?
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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Mon Feb 24, 2014 2:35 pm

@spintik "Bran don't give nobody a tab. So you are a thief AND a liar then? And I'm working on something known as a NONE OF YOUR BUSINESS!"

The sheriff walks in. "Calm down deputy. Best not talk to the prisoner lest he provoke you to rage. Now Spinti, you'd best to be grateful for your bread and water, and probably get rest. Gertrude saves the really rotten fruit and veggies for day two." He smiles then sits in a chair.
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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Mon Feb 24, 2014 2:38 pm

@ Tony and Syric

You two walk to the Mighty Elk and see a diminished crowd. Bran and his wife are busy cleaning up after the weekend rush. The man in the wide brimmed floppy hat is eating a meal and looking to go out.


@Stavis, Gobo, Trinal, Ham'mon, Professor, and Victae

What is going on for you guys? It is past sunset.
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Re: LpDnD: Boom Company and Wolf Company

Post by Maizan » Mon Feb 24, 2014 2:47 pm

Blackferne wrote:@spintik "Bran don't give nobody a tab. So you are a thief AND a liar then? And I'm working on something known as a NONE OF YOUR BUSINESS!"

The sheriff walks in. "Calm down deputy. Best not talk to the prisoner lest he provoke you to rage. Now Spinti, you'd best to be grateful for your bread and water, and probably get rest. Gertrude saves the really rotten fruit and veggies for day two." He smiles then sits in a chair.
Eats a bit of bread and drinks some water. "Gertrude would be the lovely young lady that was tossing food my way earlier today. Wonderful." "You know all this has been a terrible miss understanding. The maiden did invite me up to her room. I had know choice but to run for it when that older man walked in when she was in the water closet. How was I suppose to know that she was married!" Spinktik shrugs "I am the victim here!"
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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Mon Feb 24, 2014 3:10 pm

@Spintik "Yeah yeah loverboy. Just shut up and get some sleep will ya." The deputy finished his project and hangs the repaired crossbow on the wall.
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Re: LpDnD: Boom Company and Wolf Company

Post by Dood » Mon Feb 24, 2014 3:13 pm

Blackferne wrote:@Stavis, Gobo, Trinal, Ham'mon, Professor, and Victae

What is going on for you guys? It is past sunset.
Camp and sleeping, I guess?
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Re: LpDnD: Boom Company and Wolf Company

Post by Blackferne » Mon Feb 24, 2014 3:17 pm

@Camp Broken Wagon

"Well if you don't mind the company I guess we'll spend the night helping guard the wagons." Victae says. "I'll be happy to take last watch, I'm an early riser type."

"And if there are no objections I could take first watch. I'm a bit of a night owl." The professor says rummaging in his bag for some food and putting his hammock and tarp up.
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Re: LpDnD: Boom Company and Wolf Company

Post by Staris » Mon Feb 24, 2014 3:21 pm

Stavis After playing his flute for a while responding politely when required will eat a field ration before saying "I would be willing to give our guests sleeping preference so will help with the first watch and take the second, otherwise I'm unlikely to get any additional sleep with as little sleep as my people require."
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Re: LpDnD: Boom Company and Wolf Company

Post by Jimer Lins » Mon Feb 24, 2014 3:24 pm

[ooc- I assumed we were just going to camp and sleep.]

"No objection from me. Stavis, feel free to wake me after your watch and I'll wake Ham after. Would that be acceptable?" Assuming it is, Trinal will set up his bedroll under a wagon and get some rest.
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