The Taris Event Chapter 2 OOC Thread
Speaking of comms - what security type comlink options are there. I'm thinking befitting my role as Cuspar's bodyguard I should have an earpiece comlink and some sort of small throat mic or something similar that will still leave my hands free to work my magic but still keep me in contact with everyone.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: The Taris Event Chapter 2 OOC Thread
We can still use the intial plan, go talk to Ro' ask him about the men in the picture, maybe say I was the one curious now that I found Cuspar happened to bump into someone like Ro' who would know those kind of things and asked Cuspar to ask Ro' on my behalf (trying to keep Cusp looking innocent to Ro') but otherwise be honest, I'm looking for an old friend who's gone missing, noticed guards with same tattoo, etc.
@Gando, that would be what I would have tried. My scenario wasn't a kidnapping per se, just a way to show him Cuspar and his men are friendly and on his side, and then when they happened to take him to our ship as a safety measure we could have our talk with Mr. T
@Furiel, I totally agree, I just went a different direction after Gando suggested he shouldn't go in
@Gando, that would be what I would have tried. My scenario wasn't a kidnapping per se, just a way to show him Cuspar and his men are friendly and on his side, and then when they happened to take him to our ship as a safety measure we could have our talk with Mr. T
@Furiel, I totally agree, I just went a different direction after Gando suggested he shouldn't go in
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Re: The Taris Event Chapter 2 OOC Thread
1) Keep in mind that you don't have to isolate him at the theater. There is also the girlfriend's villa complex which would have significantly fewer witnesses. And you know he goes there after the show.
2) Furiel you can upgrade your comm to an earpiece throat mic set for 25cr.
2) Furiel you can upgrade your comm to an earpiece throat mic set for 25cr.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: The Taris Event Chapter 2 OOC Thread
I will do that after picking up my suits and gloves.Blackferne wrote:2) Furiel you can upgrade your comm to an earpiece throat mic set for 25cr.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: The Taris Event Chapter 2 OOC Thread
dammit the one time I don't copy my post today it doesn't go through...
Anyway, going to the villa was one option we may be able to do with the honest approach, have the people not involved with the theater stuff go break in and wait there just in case.
Anyway, going to the villa was one option we may be able to do with the honest approach, have the people not involved with the theater stuff go break in and wait there just in case.
Spoiler:
Re: The Taris Event Chapter 2 OOC Thread
Fewer witnesses but more security as we'll have all 6 members of the security detail (including the driver) to deal with if things go south.Blackferne wrote:1) Keep in mind that you don't have to isolate him at the theater. There is also the girlfriend's villa complex which would have significantly fewer witnesses. And you know he goes there after the show.
I have an idea for if things go south though and we do a theater meet...
We have So whip up a couple small incendiary devices that we have Dood place in the building. Nothing designed to do real damage, just alot of smoke and are LOUD when they go off. If the meet goes bad we give So a signal and they are remotely detonated by him causing the fire alarms to go off, the resulting confusion should give us the cover we need to take out the guards and drag Ro "to safety". Again, only as a last resort...
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: The Taris Event Chapter 2 OOC Thread
It doesn't HAVE to, and maybe I've just watched too many spy shows over the years, but the fact of the matter is that normal people what faces with fires, explosions, etc panic and run. Especially when they aren't expecting them. It's a logical extension of the fight-or-flight reflex. And as such nothing would create more chaos in a short amount of time than exposing a public building full of people to those things. And the only way I see us getting Ro out of the theater and secured without losing any group members in the process is by creating mass chaos and hysteria that is not centered around us.
The other option is to ambush him at his squeezes villa. And if we do that then we might as well just straight kidnap him because any opportunity for an open dialogue with him will have been shot the second we broke into his squeeze's home to get to him. Most men get very touchy about that sort of thing...
The other option is to ambush him at his squeezes villa. And if we do that then we might as well just straight kidnap him because any opportunity for an open dialogue with him will have been shot the second we broke into his squeeze's home to get to him. Most men get very touchy about that sort of thing...
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: The Taris Event Chapter 2 OOC Thread
can someone compile the working plan...
X an Y go into Theater to meet with Ro
Z and W watch from Alley
So Leet hacks camera's at Theater and Villa
Dood places two bombs and joins Klak in Audience. Dood and Klak approach gaurds, attack, go to jail forever.
Q and V go to the Villa
many ideas floating, let get them in order with the options.
X an Y go into Theater to meet with Ro
Z and W watch from Alley
So Leet hacks camera's at Theater and Villa
Dood places two bombs and joins Klak in Audience. Dood and Klak approach gaurds, attack, go to jail forever.
Q and V go to the Villa
many ideas floating, let get them in order with the options.
This... I Command!
Re: The Taris Event Chapter 2 OOC Thread
Also, just a thought I just had assuming we do the theater meet, which could really help push the Sith attack angle, do we have any photos or video of the Sith probe droids buzzing Kunga's from Bulwark's and my surveilance? If not, using some stock footage and other pictures can So Leet photochop a couple shots up of that which will pass inspection. Then also a couple normal sized production stills with manufacturer data as well. I'm thinking we can open with that, then see if we can get him to dismiss his guards all on his own because the information we have on why the Sith were there is for his ears only.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
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Re: The Taris Event Chapter 2 OOC Thread
You didn't take pics. But photo doctoring some together shouldn't be too hard for So Leet.Furiel wrote:Also, just a thought I just had assuming we do the theater meet, which could really help push the Sith attack angle, do we have any photos or video of the Sith probe droids buzzing Kunga's from Bulwark's and my surveilance? If not, using some stock footage and other pictures can So Leet photochop a couple shots up of that which will pass inspection. Then also a couple normal sized production stills with manufacturer data as well. I'm thinking we can open with that, then see if we can get him to dismiss his guards all on his own because the information we have on why the Sith were there is for his ears only.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Re: The Taris Event Chapter 2 OOC Thread
Everything i have said has all been based off and continuing adaptation of we msg Ro to meet us during intermission, Cuspar, myself and Syric talk to him about the Sith threat and try to get information about Joun out of him during that conversation, then if things go bad we take out the guards and take him back to the ship, using the cover of the resulting chaos from the explosives to throw off pursuit.Reese wrote:can someone compile the working plan...
X an Y go into Theater to meet with Ro
Z and W watch from Alley
So Leet hacks camera's at Theater and Villa
Dood places two bombs and joins Klak in Audience. Dood and Klak approach gaurds, attack, go to jail forever.
Q and V go to the Villa
many ideas floating, let get them in order with the options.
Whitey suggested the attacking option, which I'm against because it leaves several people with no exit strategy.
There is also breaking into the Villa and accosting him there, however I'm personally against that because we will have to face all of their joint security for 1, and for 2 there would likely be negative repercussions to having broken into his woman's place to try to talk to him, unless we are going to straight up kidnap him. Then the villa is likely our best option, but I don't think we need to resort to that. At least not yet.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: The Taris Event Chapter 2 OOC Thread
Can I offer up another idea? What about taking out the driver, disguising someone and being in Ro's car when he gets in? Or something of that nature?
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Re: The Taris Event Chapter 2 OOC Thread
So here is the flow I'd like to do. You guys plan today and tomorrow and Wed Night our live session will start with the theater starting. I think that there will be some tactical elements in play which would be more satisfying on a tabletop opposed to forum going. I know that means this week starts slowish but you guys seem to need to crystalize your plan and spend time getting prepared for it.
Jounville Blackferne
Archbishop of the Church of Alvis
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Re: The Taris Event Chapter 2 OOC Thread
Right now the difficulty with that plan is that Ro get's dropped off, then the car leaves and we don't know where it goes during the show as it returns just in time to pick him up. If we knew where the car was during the show that could be very viable.Reese wrote:Can I offer up another idea? What about taking out the driver, disguising someone and being in Ro's car when he gets in? Or something of that nature?
Although we would still have to deal with his security as they ride with him in the car, and that again also takes us right back into the kidnapping mode which I'm against doing unless it's a last resort.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
- Blackferne
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Re: The Taris Event Chapter 2 OOC Thread
Oh in case someone can't make it. I'll run their character on wednesday if needed. IE if your plan requires Syric to do A, B, C and he can't play I'll run him for that aspect. But RP wise he'll be nearly mute instead of his normal 'I'm gonna put a gun in Cuspar's face, I'm gonna shoot Eli, I'm gonna try and run away from goons in a bar' self.
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
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Re: The Taris Event Chapter 2 OOC Thread
My thought was less kidnapping more "they get in to find us in the car for a discussion" and then come up with a good reason why it had to be in private. then we step out or we get to the Villa with a few of our guys there already so the fact that there are more gaurds matters a bit less.Furiel wrote:Right now the difficulty with that plan is that Ro get's dropped off, then the car leaves and we don't know where it goes during the show as it returns just in time to pick him up. If we knew where the car was during the show that could be very viable.Reese wrote:Can I offer up another idea? What about taking out the driver, disguising someone and being in Ro's car when he gets in? Or something of that nature?
Although we would still have to deal with his security as they ride with him in the car, and that again also takes us right back into the kidnapping mode which I'm against doing unless it's a last resort.
and I thought the car is there for a bit before he comes out? Enough time to get to the driver? GM - 30 minutes or less time?
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Re: The Taris Event Chapter 2 OOC Thread
Car arrives near the end of the show. There is approximately 20-30 minutes between curtains and when Ro'Talth and Ro'Wan exit the theater.
Downside to this plan is that you are in an alleyway next to a theater where a lot of people are exiting and walking down the street. Sure they may not be in the alleyway but somebody might notice what amounts to a car jacking unless you are careful. Also CCTV police cameras (though that is easily bypassed by So Leet).
Downside to this plan is that you are in an alleyway next to a theater where a lot of people are exiting and walking down the street. Sure they may not be in the alleyway but somebody might notice what amounts to a car jacking unless you are careful. Also CCTV police cameras (though that is easily bypassed by So Leet).
Jounville Blackferne
Archbishop of the Church of Alvis
Dungeon Master of the Tabletop Forum
Archbishop of the Church of Alvis
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Re: The Taris Event Chapter 2 OOC Thread
I see what you're getting at there, my only worry on that is that it might set the wrong tone for the conversation at the outset. We want him sharing information willingly because he's much less likely to lie to us then, and if we get him in his car or at his woman's villa I'm just nervous that would set an adversarial tone to the encounter that may not be necessary. Plus both of those options mean we are dealing with the full security detail, not just his or hers. Finally there is also the protectiveness Ro may feel and he may do something stupid to protect his woman if he perceives her being in harms way in the car or villa.Reese wrote:My thought was less kidnapping more "they get in to find us in the car for a discussion" and then come up with a good reason why it had to be in private. then we step out or we get to the Villa with a few of our guys there already so the fact that there are more gaurds matters a bit less.Furiel wrote:Right now the difficulty with that plan is that Ro get's dropped off, then the car leaves and we don't know where it goes during the show as it returns just in time to pick him up. If we knew where the car was during the show that could be very viable.Reese wrote:Can I offer up another idea? What about taking out the driver, disguising someone and being in Ro's car when he gets in? Or something of that nature?
Although we would still have to deal with his security as they ride with him in the car, and that again also takes us right back into the kidnapping mode which I'm against doing unless it's a last resort.
and I thought the car is there for a bit before he comes out? Enough time to get to the driver? GM - 30 minutes or less time?
I like the car idea though as an alternative option if he isn't coopertive and there is no combat in the theater though...
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: The Taris Event Chapter 2 OOC Thread
Yes, im less thrilled by combat in the theater. Perhaps a discussion in the Theater and if that doesnt work, we find an alternative option outside the theater and (as Pat pointed out about the publicness of the alleyway) out of sight.Furiel wrote:
I like the car idea though as an alternative option if he isn't coopertive and there is no combat in the theater though...
So we still are thinking and emphasis on positive communication with a more upfront back up.
Here are the Teams as I see them:
Cuspar (negotiator) + Eli (protection) - Inside Theater, establishing meting with Ro
Dood, Syric, Klak - Strike Team / Muscle on Call (Good for Contingency Plan, perhaps separated into 2 or 3 areas)
Bulwark - Outside scout, watching our moves and communicating to the whole group what is going on (eyes in the sky)
So Leet - In a basement on his computer making sure no one sees us on Camera or confusing any comm / radio about our efforts (Warlock from Die Hard 4)
If I am on the right path then what we need to decide is what Contingency Plan is acceptable if the conversation in the Theater goes poorly. Our options so far have been:
1) Kidnapping Ra'wen, convincing Ro to hire us to get her back (gain trust)
2) Taking out the driver, being in the car when they leave the Theater to force a face-face conversation (show of force)
3) Meeting them at the Villa and fighting off the gaurds (show of force)
4) Bomb inside theater, Dood & Klak die, Eli takes Ro/Ra to safety (gain trust)
Me thinks we need another option...
This... I Command!
Re: The Taris Event Chapter 2 OOC Thread
Blackferne wrote:Oh in case someone can't make it. I'll run their character on wednesday if needed. IE if your plan requires Syric to do A, B, C and he can't play I'll run him for that aspect. But RP wise he'll be nearly mute instead of his normal 'I'm gonna put a gun in Cuspar's face, I'm gonna shoot Eli, I'm gonna try and run away from goons in a bar' self.

Spoiler:
Re: The Taris Event Chapter 2 OOC Thread
Theater then 3 seems like our best combination of options assuming he is uncoopertive at the theater but not to the point of hostility/combat.
Theater turns into 4 if combat initiates in the theater, however with less Klak and Dood casualties as they will be able ot use the confusion to escape, just like the rest inside will.
Theater turns into 4 if combat initiates in the theater, however with less Klak and Dood casualties as they will be able ot use the confusion to escape, just like the rest inside will.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: The Taris Event Chapter 2 OOC Thread
Im tending to agree with this. So it seems if everyone plays well, we need a few Bombs, Klak and Dood in the Theater, Syric outside and heading to the Villa when everyone leaves.Furiel wrote:Theater then 3 seems like our best combination of options assuming he is uncoopertive at the theater but not to the point of hostility/combat.
Theater turns into 4 if combat initiates in the theater, however with less Klak and Dood casualties as they will be able ot use the confusion to escape, just like the rest inside will.
Dood places the charges but only to be set off if fighting starts inside. If not we all head to the Villa and wait for word on the success of talking to him?
This... I Command!
Re: The Taris Event Chapter 2 OOC Thread
That's about right, although I'm still of the opinion Klak might be more useful outside where he will have access to more blaster options than inside. And there is no leaving for the villa until Cuspar or I confirm that it is necessary.Reese wrote:Im tending to agree with this. So it seems if everyone plays well, we need a few Bombs, Klak and Dood in the Theater, Syric outside and heading to the Villa when everyone leaves.Furiel wrote:Theater then 3 seems like our best combination of options assuming he is uncoopertive at the theater but not to the point of hostility/combat.
Theater turns into 4 if combat initiates in the theater, however with less Klak and Dood casualties as they will be able ot use the confusion to escape, just like the rest inside will.
Dood places the charges but only to be set off if fighting starts inside. If not we all head to the Villa and wait for word on the success of talking to him?
Also, on the unlikely event the Sith attack while we are at the theater what I would like to see happen is Cuspar and I secure Ro'Talth, Dood and whoever else is inside secures Ro'Wren and we take them both off planet with us. Ro'Talth will be MUCH more coopertive I would expect if we saved his woman as well as him.
They say when you go on a quest for vengence to dig two graves. They underestimate me.
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
The Plush Family:
DPS - Furiel: Commando, T'ony: Slinger, Kessilee: VG, Ziraava: Sent
Tank - Montae: Shadow, Gaen: Guardian
Heals - Kam'ryn: Sage, Sabran: Soundrel
Re: The Taris Event Chapter 2 OOC Thread
The Furiel / Reese Combined Plan:
Cuspar (negotiator) + Eli (protection) - Inside Theater, establishing meting with Ro
Dood & Syric - Inside Theater, Dood places explosives, watch for issues w/ Cuspar / Eli
Klak - Outside theater, near Alleyway (Potentially in Bar), Muscle in case of emergency
Bulwark - Outside scout, watching our moves and communicating to the whole group what is going on (eyes in the sky)
So Leet - In a basement on his computer making sure no one sees us on Camera or confusing any comm / radio about our efforts (Warlock from Die Hard 4)
Wailer - ??? where does Wailer best fit? For my money, he should be part of the negotiation team.
Phase 1 -
Cuspar & Eli approach Ro and try to work with him. Dood places charges, but does nothing else. Conversation is a success, Team re-groups at Sweet Delia
Phase 2 -
If fighting commences in the theater, Dood blows up charges and escapes with Syric. Eli takes Ro and Ra into protection. Team re-groups at Villa to discuss plans with Ro.
Phase 3 -
If Sith attack, Eli takes Ro and Ra into protection. He removes them and Cuspar off planet. Team re-groups at Sweet Delia. Cuspar uses situation to gain trust and get us in to see Kunga.
Phase 4 -
If the conversation is refused and Ro/Ra go to the Villa, Team moves to Villa and shows force against guards, not killing but disarming them. We then pressure Ro to work with us.
Cuspar (negotiator) + Eli (protection) - Inside Theater, establishing meting with Ro
Dood & Syric - Inside Theater, Dood places explosives, watch for issues w/ Cuspar / Eli
Klak - Outside theater, near Alleyway (Potentially in Bar), Muscle in case of emergency
Bulwark - Outside scout, watching our moves and communicating to the whole group what is going on (eyes in the sky)
So Leet - In a basement on his computer making sure no one sees us on Camera or confusing any comm / radio about our efforts (Warlock from Die Hard 4)
Wailer - ??? where does Wailer best fit? For my money, he should be part of the negotiation team.
Phase 1 -
Cuspar & Eli approach Ro and try to work with him. Dood places charges, but does nothing else. Conversation is a success, Team re-groups at Sweet Delia
Phase 2 -
If fighting commences in the theater, Dood blows up charges and escapes with Syric. Eli takes Ro and Ra into protection. Team re-groups at Villa to discuss plans with Ro.
Phase 3 -
If Sith attack, Eli takes Ro and Ra into protection. He removes them and Cuspar off planet. Team re-groups at Sweet Delia. Cuspar uses situation to gain trust and get us in to see Kunga.
Phase 4 -
If the conversation is refused and Ro/Ra go to the Villa, Team moves to Villa and shows force against guards, not killing but disarming them. We then pressure Ro to work with us.
This... I Command!