Search found 3838 matches
- Mon Feb 27, 2017 10:13 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
I believe the plan is Tony and Syric are going to go over to the stockade guards and Syric will sweet talk them into going inside with us. Where we will then kill them. Once they are dead we will tell the Dragonkin we are going to set them free so they can escape or die with honor. If there are only...
- Mon Feb 27, 2017 7:59 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
"Worth a shot. If they are inside then less chance they can call for help if something goes wrong."
- Mon Feb 27, 2017 4:20 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Were the cages I saw occupied? And how close together were they?
"Those 2 guards will have to go down quickly and quietly to pull this off. If not then Syric and Tony Plush are likely dead men. Ace the guards, free a couple of the Dragonkin, set them to freeing the rest then get out. Sound good?"
"Those 2 guards will have to go down quickly and quietly to pull this off. If not then Syric and Tony Plush are likely dead men. Ace the guards, free a couple of the Dragonkin, set them to freeing the rest then get out. Sound good?"
- Thu Feb 23, 2017 9:13 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
How is it sealed?
I'd like to hang for a bit and see if we can get a look inside when they come for the next prisoner if possible.
While we are waiting...
@Syric "Seems like there might be a chance to effect a jailbreak here, which would certainly sabotage their charging of the weapon."
I'd like to hang for a bit and see if we can get a look inside when they come for the next prisoner if possible.
While we are waiting...
@Syric "Seems like there might be a chance to effect a jailbreak here, which would certainly sabotage their charging of the weapon."
- Thu Feb 23, 2017 6:49 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Tony would like to survey the gates to the Stockdale. See how it is secured and the number of guards.
- Thu Feb 23, 2017 2:30 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
- Wed Feb 22, 2017 5:16 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Also how close to the middle of the camp is the stockade? And how big is it?
Tony Plush maybe be considering something rash...
Tony Plush maybe be considering something rash...
- Wed Feb 22, 2017 4:50 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
"Tony Plush thinks it would be worthwhile to check on the guards at the stockade." Tony will whisper to Syric
- Tue Feb 21, 2017 5:53 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Tony will look at Syric and whisper "Did you hear that...Gobo..." Tony intends to wait to see how long the cart stays in the tent. How many men were with the cart? Did they enter while still pushing the cart? Do the same men bring the cart out? Is the cart empty when it come out? Do they say anythin...
- Fri Feb 17, 2017 2:42 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
"Yes. Tony Plush suspects that they are sacrificing the prisoners kept in that wood structure to build up a charge for a magical trebuchet so to speak, and the carts are when they are bringing in captives for the sacrifice. But it would be good to see them bring a cart in to confirm." Tony whispers...
- Wed Feb 15, 2017 6:13 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Tony is thinking alley to observe, although I'm pretty sure he's put 2+2 together and gotten 4 about what's going on.
[Ooc] Our orders were only to observe and figure out what they are doing with the towers, the sabotage was Tony's idea correct?[/ooc]
[Ooc] Our orders were only to observe and figure out what they are doing with the towers, the sabotage was Tony's idea correct?[/ooc]
- Wed Feb 15, 2017 1:16 am
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Can we suck down an alley and observe, preferably somewhere we can try to see through the tent flap.
- Mon Feb 13, 2017 6:17 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
@Syric you are about 2 blocks west and 2 blocks south of the seige tower. The blocks are longer on the N/S dimension than the E/W dimension by a factor of like 6 to 1. Assuming the main road is still relatively clear we'll head east the 2 block before cutting north again to finish our trip to the f...
- Fri Feb 10, 2017 8:29 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Tony will take a mental note of the prisoner and we'll start heading up the alley. Tony is going stealth mode again.
Stealth: 1d20+20 - (17)+20=37
Stealth: 1d20+20 - (17)+20=37
- Fri Feb 10, 2017 4:44 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
I'm probably less than 5 squares away from Syric so Tony will put on his talk to me and I'll curb stomp your ass face.
Intimidate 1d20+5+2: (20)+5+2=27
Intimidate 1d20+5+2: (20)+5+2=27
- Thu Feb 09, 2017 4:15 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Tony votes we wait a moment for the street to be clear, then we take the major street west until the next alley headed north. While walking on the street we would walk openly, not sneaking and not hurrying, but walking with a purpose and trusting to our disguises and Avandra's luck to keep us from b...
- Wed Feb 08, 2017 7:16 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Tony will start moving through the alleys as much as possible avoiding fires and people as much as we can working toward the nearest tower. In Tony's mind he adds a prayer to Avandra "Avandra, goddess of luck, please watch over your servant as we undergo this task. May our steps be light, our minds ...
- Wed Feb 08, 2017 4:18 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Tony Plush believes the best option would be to go through the horse lines. The longer we can go without having to talk to anyone the better IMO.
- Wed Feb 08, 2017 4:10 am
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
@Tony and Syric. You two travel along the path prescribed. You take care to walk in places that your footprints in the snow won't be so obvious and do what you can to cover them up. You see a few patrols but none are very close and your ability to evade is nothing to worry about. You make the targe...
- Tue Feb 07, 2017 4:29 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
Why did we arrive so late? You said it was a 4 hour round trip in the previous thread and we were planning on leaving like an hour before sunset? Shouldn't we have a little more time time til dawn?
- Tue Feb 07, 2017 1:32 am
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
@Tony and Syric You suit up in teh armor disguise and head back through the tunnel you came. The Colonel reminds you of the password one more time before the portcullis rise and lower in sequence to let you out. The dark winding tunnel eventually empties you out into the snow covered hillside you w...
- Sat Feb 04, 2017 8:17 pm
- Forum: Tabletop
- Topic: LPDnD: You'll Never Walk Alone
- Replies: 555
- Views: 2215839
Re: LPDnD: You'll Never Walk Alone
I had been considering making another play for them to let us bring Stavis, but for expediency sake I'll forgo it.
We'll stick to the plan I laid out before, I mean it was my plan so obviously it's going to go perfect and Syric and Tony are about to go save the world.
We'll stick to the plan I laid out before, I mean it was my plan so obviously it's going to go perfect and Syric and Tony are about to go save the world.
- Wed Feb 01, 2017 6:55 pm
- Forum: Tabletop
- Topic: An interesting statistical anomaly
- Replies: 21
- Views: 38497
Re: An interesting statistical anomaly
More likely a swarm of bunnies so Tony Plush gets injured by there amount of tail coming his way. I do not have to be the fastest runner in the group. Just faster than Tony Phlush. :rave: Pretty sure just telling Tony "Look some tails after you" will distract him long enough to get away, which does...
- Wed Feb 01, 2017 6:08 pm
- Forum: Sports
- Topic: Does anyone have a spare football team?
- Replies: 2
- Views: 23295
- Tue Jan 31, 2017 8:33 pm
- Forum: Tabletop
- Topic: An interesting statistical anomaly
- Replies: 21
- Views: 38497
Re: An interesting statistical anomaly
Never underestimate the amount of tail Tony Plush can chase/handle...Blackferne wrote: ↑Tue Jan 31, 2017 4:33 pmMore likely a swarm of bunnies so Tony Plush gets injured by there amount of tail coming his way.